I love the way the game is looking its gorgeous but I do have a design question. I mean its set over a thousand years in the future? Yet the main way of flying a ship is looking out of a window using the mark I eyeball? The windows would be such a week spot on the ships even some of the amazing game footage I've seen on u-tube has the "glass" cracking. It would also be a give away if you are in "stealth" all that heat radiating from cockpit via the glass and of course the pilot. How might it be? well it could be some sort of sensory system fed directly to the pilot who would be buried in the middle of the ship via implants of some sort, giving him/her a 360 field view rather than just what is in front?
Seems so strange in keeping things so realistic with the newtonian physics and spinning stations but the ships are flown like WW2. Is this because Frontier believe its the way it would be or keeping in the tradition of how all space sims have been done and therefore player expectations?
Don't get me wrong I'm not knocking how it has been done (like I stated before it looks gorgeous) but I am curious.
Seems so strange in keeping things so realistic with the newtonian physics and spinning stations but the ships are flown like WW2. Is this because Frontier believe its the way it would be or keeping in the tradition of how all space sims have been done and therefore player expectations?
Don't get me wrong I'm not knocking how it has been done (like I stated before it looks gorgeous) but I am curious.