Wing Assassination missions and the payout cuts

I have to say I feel wing assassin missions are now(since 3.1 release) a little unfair. Frontier cut the mission payouts in half but never decreased the level of the targets. So now I am fighting the same heavily engineered Condas, Vettes, and Cutters for half or even sometimes less of the rewards. I get that i have been stacking 20 of these a day per account(One PC and one Xbox) and sharing these missions with others but that's what you want us to do is work together to progress. These missions are not something just anyone can do in the game as you do need a pretty power ship and enough experience to even kill these targets. So my suggestion is that we bring the full payouts back. 1.8 million a target that takes 10-15 minutes to put down post 3.1 by yourself should have a better payout regardless of people being able to share these missions with others that usually cant complete the missions. Heck 3.5 million a target was a little low before 3.1. So now i am down to 35 million every 2 hours instead of the 70 million that i'm used to and we have a gold rush that players are boasting about making 500 million an hour. Why change something that isn't even breaking your old standards on money making? Are we now only aloud to make 15 million an hour? That's a little too low and I have defended FDev alot but this is one move i will not be defending. 15 million a hour is really not going to get anyone anywhere, progression wise, and I hope that this doesn't become the regular for all other mission types in the game. Especially with you giving out 500 million a hour with sourcing commodities
 
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Oh and now that I am doing the missions i realize that you actually made the targets even harder. So before i would only fight a deadly or dangerous ranked Conda, vette, or Cutter and now I am fighting ELite ranked wings. What were you thinking, FDev? Were people really doing these missions so much that you had to make them pointless to even try to do. I am always ready to defend Frontiers actions to people but this is truly unbelievable. Really, What were you thinking?
 
Sooo. Massacre CZ missions are worthless after being mega-nerfed and never rebalanced, Massacre Pirate missions have been broken for over 4 months, and now the one remain way of making remotely decent money in combat has now also been nerfed.

Is FDev trying to kill this game? What possible reason could a combat pilot have to log into the game now?
 
All the targets in the wings are Engineered too. They basically increased the difficulty by at least 3 times and cut the rewards in half or less. I got another suggestion...Why dont you tell us how much money is too much and then we can stop playing every time we get too close to that number. Sarcasm of course. I will say that if that number is 15 million and hour like the standard you just now set with these assassin wing missions then maybe we should all talk about how horrible that is.
 
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This is unfortunate as they were the only truly balanced mission in the game. I guess I won't be doing them anymore then since I can make twice the amount of credits in half the time just by trading. FDev really need to stop 'balancing' missions based upon how popular they are & instead recruit some players under NDA to play the game for them so they can actually watch videos and get genuine feedback on mission difficulty and the time to complete.

CMDR Justinian Octavius
 
Another problem that I didnt think about but just came across. I actually have quite a few CDMRs un-able to even stay in an instance with the wing you have us going against for these assassination missions. The skill level for the community is a very broad range and this level of difficulty wont even allow some people in vettes to stay in the instance and fight these targets in a wing with me let alone by themselves.....And again with that thought I ask you, frontier, why the reward cuts? Im not just talking about money cuts but also the grade 5 engineer mats that use to be dropped by the vettes, cutters, and condas targets PLUS the grade 5 mats you use to get from the optional turn in reward on most of the missions. Can we at least get a increase on the payouts for these missions? 2 mil flat per target isnt worth the skill that you need to kill them.

I also remind all the CMDRs reading this. The more replies on this post the quicker it comes to FDevs attention if it hasnt already. I do know I am by far not the only one upset about this and feel any assassination type missions are completely unfair and the cmdrs who are able to complete them will know that they arent getting paid for their effort.
 
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Well after some testing I now understand a bit better why some of these missions were so hard to do. I have triple elite on my Xbox account and some of these four winged targets were all Elite ranked(One FDL and three Vultures). Now this doesnt sound all that hard but they are all engineered in some way. Even some at one point had all phasing on pulse lasers and PA builds. The challenge they bring to the table as a mission type is truly fun and emjoyable for anyone looking for a higher level of combat but not PVP. However the rewards for you completing them seem to be a bit lacking compared to the amount of experience you need let alone the time spent on engineering a vessel that can handle the combat. So still my only suggestion is that these missions pay more as they are too low at 2 million a target. Especially with them being easier 2 weeks ago and paying almost double plus grade 5 mats.
 
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...and now they lowered them even more. Still there is mostly silence on this forum and mostly just no * giving across the board. 10-20 million an hour is officially too much. It needed to be nerfed even more. Apparently I need to play for five hours straight just to support a launch of a Cutter.
 
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I'm a new player and would love to be able to get better at combat but find myself forced more into exploration trading and mining because that's where the money is before combat. Combat is more of a luxury in this game it seems. I would love to do piracy and other combat-related quests but there just doesn't seem to be enough money in it for me to be able to upgrade regularly enough from ship to ship.
 
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