Wings...age of the Zerg?

I'm very much looking forward to wings and the coop game-play arriving soon, how do you feel this will change the game? What are your plans for the Zerg!?

Zerg: just incase someone isn't aware a Zerg is an internet gaming term used to suggest superiority at war using overwhelming numbers.


I think Wings and the Coop features have potential to change the game dramatically, for the better. No doubt, some people will complain when they are ganked by a 'wing' of pirates. Hopefully it won't take long for traders to adapt and begin flying in fleets with defensive ships. That said, a fleet of trade ships could attract more attention than a lone ship slipping past a blockade.

Just the nature of working together and sharing wealth introduces the prospect of shared ownership of ships. To that end, I hope at the very least, a -ship including all modules- can be transferred between players. Imagine a Wing organising itself prior to a maneuver, "tonight pilot A will be flying defense in the Anaconda, with B and C in the fleet Vipers, while the rest are in trade ships" -means all pilots have potential to fly different ships and keep the activity fun and fresh. The ability to swap ships between players is also good for a very important reason; to help reduce the grind mindset.
-By allowing cooperative ownership of ships, the individuals pressure to own is reduced, and so pilots can focus back on enjoying the here-and-now gameplay, and not focussed on enjoying it in the future.

And then we have Wing organisation...I wonder if the best fleets will be made up of 6 Vipers, or perhaps an Anaconda, couple of Pythons and 3 Vipers?

Finally, with wings flying about smashing stuff up, how will the NPC denizens cope!? Theres already little challenge to be found in the game, a coodinated team in good ships is going to need some new random/emergent content to offer any challenge.

Care to share your thoughts and ideas about wings and coop game-play?
 
Sandro has already pretty much confirmed wings will be limited to 4 ships

Think of it more like a wolf pack and less like zergs

You'll probably have a scout, and interdicter and some firepower
 
Dang, I thought it was 6... well 4's still cool, and I can imagine it won't be too hard to coordinate between multiple wings.

It'll never really be a Zerg with the limit of 32 per instance, but its all relative really, and I'm excited to see how it all pans out.
 
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