Ok, I'm fairly new to ED, and very new to wings, as most people don't even reply to hello, let alone wing requests.
But here's some feedback on the current state of things from a newbie perspective.
First off, Instancing! Me and 2 others had major issues getting in to the same instance while in a wing. That just shouldn't happen, ever. We even joined wings several 100ly apart and met up. So it wasn't that we was all in the same place, but different instance to begin with.
The Nav-lock issue is annoying too. If you get left behind for any reason, and try to catch up. You will just keep randomly dropping out of SC until you turn it off.
And lastly, my most important suggestion, is wing jump ranges.
Either, nav-locking should restrict all ships to the ship with lowest jump range in the current system. Or, nav-locking should actually buff jump ranges so everyone can fly together. Because 'science'. Lol it can be worked out as an average or something.
As an example, a Python trader ship can jump at least 13.8ly from my experience (none). But my combat FDL which was running escort could only manage 12.3ly. Either nav-locking should restrict the Python down to 12.3ly, buff the FDL to 13.8 or meet roughly in the middle at 13.05ly.
Either way, wings needs some love. Lol
Thoughts?
But here's some feedback on the current state of things from a newbie perspective.
First off, Instancing! Me and 2 others had major issues getting in to the same instance while in a wing. That just shouldn't happen, ever. We even joined wings several 100ly apart and met up. So it wasn't that we was all in the same place, but different instance to begin with.
The Nav-lock issue is annoying too. If you get left behind for any reason, and try to catch up. You will just keep randomly dropping out of SC until you turn it off.
And lastly, my most important suggestion, is wing jump ranges.
Either, nav-locking should restrict all ships to the ship with lowest jump range in the current system. Or, nav-locking should actually buff jump ranges so everyone can fly together. Because 'science'. Lol it can be worked out as an average or something.
As an example, a Python trader ship can jump at least 13.8ly from my experience (none). But my combat FDL which was running escort could only manage 12.3ly. Either nav-locking should restrict the Python down to 12.3ly, buff the FDL to 13.8 or meet roughly in the middle at 13.05ly.
Either way, wings needs some love. Lol
Thoughts?