Community Event / Creation WIP Fan-Game Text Adventure

Hi guys, for my Games Design course I've been tasked with creating a 80's/90's Text Adventure game.
Being an avid fan of Elite: Dangerous, I've decided to base it off said game.
Now obviously I don't take credit for Elite: Dangerous or anything, but this is just for my own personal progression in coding.
I still have a few weeks worth of work left on it, but I figured I'd let you guys try it out, and if you have any feedback or ideas for me, that'd be awesome!
Still got a lot of functionality to input, and I know the descriptions of the systems currently in it are mostly wrong, but I plan to fix that later.

If the Devs or Mods think this is an infringement or anything, please just tell me and I'll discontinue it (not that I'm going to sell it or anything :) ).

Making it in Visual Studio 2012, C#.

Dropbox download link here if you want to test it out :)
https://www.dropbox.com/s/do0qfeem4xopa2p/EDTEXTGAME.exe?dl=0
 
Have you thought about Inform 7 as a dev platform? It was developed specifically for interactive fiction. The parser is very solid. The source code usually comes out as pretty readable English, which is great. Plus, it's cross-platform. Not knocking VC++, but it seems like re-inventing the (Dark) wheel a bit.
 
Have you thought about Inform 7 as a dev platform?

As much as I'd like to write it in an easier or more understandable language, it's a part of our criteria that it's written in C#, since that ties in with our C# in Unity. :rolleyes:
But yeah, if I were given the option, I'd go with a different language :p
 
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