Guest 161958
G
I think one of the most important features everybody might love (possibly even more than space legs) for elite dangerous is to actually have gameplay in witchspace instead of a loading screen.
Instead of jumprange, we could have a fuel efficiency/ witchspace speed stats for how much time we can spend in witchspace, which will in turn affect how long we can stay in witchspace before needing to go scooping.
Something like the red shifted hyperspace in Star Control II, which I feel was the best and most compelling way to keep a pilot on his toes regarding managing fuel in a space game.
Just an idea which may be connected and integrated to the thargoid storyline. Discuss.
Instead of jumprange, we could have a fuel efficiency/ witchspace speed stats for how much time we can spend in witchspace, which will in turn affect how long we can stay in witchspace before needing to go scooping.
Something like the red shifted hyperspace in Star Control II, which I feel was the best and most compelling way to keep a pilot on his toes regarding managing fuel in a space game.
Just an idea which may be connected and integrated to the thargoid storyline. Discuss.