WMR Samsung Odyssey good example setup config for GTX 1070

Hi,

Having bought the Samsung Odyssey in December last year, I have been playing with a number of settings to get the best possible experience. From the beginning, the Windows Mixed Reality for SteamVR had quite a few issues which have now been addressed to some degree. The introduction of the motion reprojection has helped somewhat, however it is still visually noticeable when it kicks in. Following a recent Windows Update, the ability to specify 60Hz in the Windows Mixed Reality environment also addresses some of the limitations of my current CPU and GPU having to work with the extra resolution of the Samsung Odyssey over the Oculus and Vive(60Hz solid in VR is miles better than 90Hz that occassionally drops to 45Hz with motion reprojection). This works well for me in ED.

Hopefully some of this may help for those with Samsung Odyssey HMD trying to acheive the best image quality whilst maintaining FPS and avoiding stuttering etc.

SYSTEM

Motherboard: Z97 Pro
CPU: i5 4670K (overclock to 4.2Ghz)
Memory: 4 x 4Gb GSkill Ripjaws Z @2400MHz
GPU: EVGA SC GTX 1070 (overclocked GPU+85MHz, Mem+510MHz)

Elite and Steam installed on SSD.

WINDOWS SETTINGS


Settings>Windows Settings>Mixed Reality>

1. Headset display
a. Visuals :Visual quality = Very High (beta)
b. Experience Options :change>60Hz

GRAPHIC DRIVER

Uninstall Nvidia 3D Vision drivers

SOFTWARE

Windows Mixed Reality for SteamVR (install the BETA version)

Steam VR (install the BETA Version)

STEAMVR SETTINGS

Settings> Video> Manual Override (CHECK) > set to 150%

SETTING MOTION REPROJECTION

Edit the following in notepad to look like the example below:

C:\Program Files (x86)\Steam\steamapps\common\MixedRealityVRDriver\resources\settings\default.vrsettings



{
"driver_Holographic" : {
"renderTargetScale" : 1.0
},
"driver_Holographic_Experimental" : {
// Motion reprojection doubles framerate through motion vector extrapolation
// motionvector = force application to always run at half framerate with motion vector reprojection
"motionReprojectionMode" : "auto",

// Automatic motion reprojection indicator to display the mode currently selected
// green = off because application can render at full framerate
// light blue = on because application is cpu bound
// dark blue = on because application is gpu bound
// red = off because application running at less than half framerate
"motionReprojectionIndicatorEnabled" : true,

// Some people may experience increased discomfort such as nausea, motion sickness, dizziness,
// disorientation, headache, fatigue, or eye strain when using thumbstick controls in Windows Mixed Reality.
"thumbstickControlsEnabled" : false,
"thumbstickControlsReversed" : false,
"thumbstickTurnSmooth" : false,
"thumbstickDeadzone" : 0.25
},
"NoInterEyeRotation" : {
"DOOMVFRx64.exe" : true
}
}



NOTE:

1. If you wish to disable the reprojection indicator, change the motionReprojection line from true to false. "motionReprojectionIndicatorEnabled" : false,

2. Changes to the "renderTargetScale" figure from 1.0 will change the location of the Motion Reprojection indicator location in your HMD.



ELITE DANGEROUS GRAPHIC SETTINGS

Options>Graphics Settings>Quality

  • MODEL DRAW DISTANCE - FULL RIGHT
  • TEXTURE QUALITY - HIGH
  • SHADOW QUALITY - HIGH
  • BLOOM - HIGH (Wasn't able to see Pulse Paint Jobs with this off)
  • BLUR - ON
  • ANTI-ALIASING - OFF
  • SUPERSAMPLING - X1.0
  • AMBIENT OCCLUSION - OFF
  • ENVIRONMENT QUALITY - MEDIUM
  • FX QUALITY - LOW
  • DEPTH OF FIELD - OFF
  • MATERIAL QUALITY - MEDIUM
  • HMD IMAGE QUALITY - X1.0 (SteamVR set to 150% works better than x1.5 in elite HMD Image Quality Settings)
  • GALAXY MAP QUALITY - LOW
  • TERRAIN QUALITY - MEDIUM
  • TERRAIN LOD BLENDING - HIGH
  • TERRAIN WORK - FULL LEFT
  • TERRAIN MATERIAL QUALITY - MEDIUM
  • TERRAIN SAMPLER QUALITY - MEDIUM
  • JET CONE QUALITY - HIGH
  • VOLUMETRIC EFFECTS QUALITY - MEDIUM
  • FIELD OF VIEW - FULL RIGHT
  • GAMMA - MID


Not every system is the same, but through months of trial and error, these settings work incredibly well for me.

Hopefully some of this may be of use.

Enjoy!

CD
 
Thanks, in 1 week; I'll have my Odissey at home. I'll take your configuration.
I've a hardware a little higher and I'll tried to improve some valours.
i5 6600K@4.6
2x8 Gb DDR4 @3600
GeForce 1080Ti
SSD 960pro
 
Thank you for this! You just saved me months of fiddling. In conjunction with this post I have the game looking fantastic with headroom on my 1070. Thanks again!
 
Back
Top Bottom