on my first save i rushed to the Conda, that was a dreadful grind experience and i also found out that it was not that fun to fly once i got to it,
that is a matter of opinion ofc, some people might love to fly it, but i got it as a combat vessel and found it just horrible in that role, slow and sluggish, and if i ever get a Conda again i will only use it as a armed trader.
on my current save i stuck to the smaller ships, and i don't own anything larger than a Asp, instead i own a ton of them all placed at strategical places all over civilized space.
and what i found out by doing this was that all the feeling of "grind" in the game disappeared, and its great fun to just go all "balls out" whit a eagle knowing that its no big deal if i loose it.
i also got roots in eve-online and used to the practice from there,
in eve you save your large ships for special occasions and don't bring them out whit out reason.
taking a battleship out for combat there whitout escorts is usually considered to be a suicide, and Capitals can't even move out by their own from a system whit out a helping hand.
its ofc not the same here, we don't really got any "special" occasions in Elite, at least not yet.
but maybe FD is planning something for the future.
Battleship without escorts is suicide in EVE? Where, in low sec?
Either empire or Alliance space in 0.0 is perfectly safe for farming with whatever you want, Battleship, Marauder, (Carrier for Alliance space) Dreadnaughts are useless for ISK grinding, of course and those indeed are pointless to take without escort / fleet.
And just because YOU have more fun in Elite focusing on spreading smaller ships all over the place, that doesn't make it the best or right way of playing for everybody. And FD never said that owning an Anaconda should be unprofitable.
The ships actually scale up with increased capability and profitability. Not as some silly sculpture you're supposed to just look at or take out on a Sunday for screenshots. No, they are meant for you to USE further your other Elite goals, not to become the final resting place for all funds you still receive.
Your line of argument amounts to "I'm flying all small ships, please make large ships cost prohibitive."
And there was some other guy who took an EVE example, equivalent to "EVE throwing him into the deep water and he "came out a better player"... statement overall and specifically in regards to high running costs. EVE's ships use no fuel and repairs are cheap. Just insurance if you die is a lousy deal. Not just because of the cost, but because you get just cash and are expected to spend hours and hours to fly around to buy back all those modules and guns you lost from all over the place.
The bottom line is this: Games are a waste of time. That's ok, as long as they are a pleasant, fun, exciting waste of time. If they become an annoying waste of time, almost anybody can quickly find someting better to waste time with.
Granted, there are those wishing to be nickled-and-dimed to death in a game, cause they cannot imagine anything else to be 'ok' and they lack the recognition that there's a lot of great games that just use voluntary money sinks with great success and nobody quit because they had "too much" money.
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