Wolf Pack Tactics - Spectating

Don't know if anyone has seen this behaviour before, but if you play the Wolf Pack scenario and watch your wingman battle the Cobra, when the Sidewinder gets destroyed the Cobra comes to a complete stop and ignores you, until you open fire anyway.

You can check it out here if you want:
http://www.youtube.com/watch?v=7vQPijHBPmU
 
I had this happen to me once, but didn't make the connection. I thought I had damaged it's engines but the scans showed little to no damage to any of it's sub-systems. I do recall now that I helped the cobra destroy my wingman so that I could take on the cobra alone. What was funny was that after the cobra stopped, if I got too close it would rotate and spin its backside to me. If I kept the right distance I could use the thrusters to strafe around it and get a nice look at the whole ship.

Great vid btw. Nice chase-cam moves and a lovely close-up shot of the cobra's hull. My cobra didn't do any constant thrusting when it stopped, like the one does in your vid. It also didn't respond to my firing at it, unless I destroyed it faster than it could react.

[edit] I just played the scenario as you did and the same thing happened. The cobra just tries to keep away from me if I get too close. So I set engine power to full and hit the boost button just to see if he could match that speed. He couldn't. The impact demolished my sidewinder.
 
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I had this happen to me once, but didn't make the connection. I thought I had damaged it's engines but the scans showed little to no damage to any of it's sub-systems. I do recall now that I helped the cobra destroy my wingman so that I could take on the cobra alone. What was funny was that after the cobra stopped, if I got too close it would rotate and spin its backside to me. If I kept the right distance I could use the thrusters to strafe around it and get a nice look at the whole ship.

Great vid btw. Nice chase-cam moves and a lovely close-up shot of the cobra's hull. My cobra didn't do any constant thrusting when it stopped, like the one does in your vid. It also didn't respond to my firing at it, unless I destroyed it faster than it could react.

Thanks Zarkon. That close up of the hull wasn't exactly intentional :)

Love the Track IR though. Really adds so much to the immersion. It seems that the Cobra thrusts in response to what I do. If I try to move towards it, it'll do what it does in the video. If I stop it'll stop. I've even had it fire some shots, seemingly randomly while stationary. So far it's always started up again when I shoot at it, although it might take a few seconds to respond. Strange, but as you say it does allow you to get some good close up views.
 
Same here, I was going toe to toe with the cobra for a good 12mins. <I have his rear licence plate number written down somewhere around here.> When I realized, "Hey arn't I supposed to have wingmen?" I checked my scanner and they were about 5k out. Probably, comparing lip gloss or something ... :p
 
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