Nice work, James! I have learned more about creating realistic parks!
Good luck with series 2! :kingcoaster:
thanks Joël much appreciated!
Thanks everyone for the support and comments on this series, which is now
Series 1 of 2!.
Series TWO (renovation and ride detailing) will be
presented in a new thread, starting next weekend.
Below is a final video for
Series ONE; a 30 minute video of the coaster build process, covering a bunch of topics that just would not fit into a 7 minute episode...
* designing the coaster
* building on a 4 m grid - lining things upon the grid
* stacking levels of the coaster - lining things up vertically
* building in "rooms" - themed storyline for the coaster
* EFN tuning and smoothing
* speed, timing, and section breaks
* and probably some other rambling...!
Themed coaster "Rooms"
Queue/Station: Pilot Academy
Station to Hilltop: WARP to enemy fleet
Top Level: Asteroid dodging
Mid Level: Ship combat
2nd hill: WARP to enemy homeworld
Low Level: Ground bombing attack
Ground Run: WARP home
Station approach/brakes: Welcome back
At the end of SERIES TWO, i'll make another bonus video of the ride detailing and theming process.
[video=youtube;BcIy7Z-e_eY]https://www.youtube.com/watch?v=BcIy7Z-e_eY[/video]
Can't be bothered to watch it all?
Here's the timestamps Menu:
0:10 Coaster design
0:45 Base grid
1:05 Last room first! Ground run and brakes
1:40 Grid build; precise layout and stacking
2:10 How perfect level stacking works
3:35 Asteroid dodging room (layout)
4:10 Ship combat room (layout & level)
5:10 Adjusting altitude, for speed
7:20 Adding smooth & aligned dips
8:30 Excitement vs Nausea (EFN tuning)
11:45 Transition to Ship combat room
13:30 Positioning the section break
15:05 Ship combat room (layout)
16:00 2nd lift hill
16:45 Ship combat room (EFN tuning)
20:00 Overall EFN & timing check
21:15 Ground bombing attack room
24:40 Home run
26:30 Overall speed, EFN & timing
28:00 Break run and ride settings
29:15 Series 2 preview
Just a word of warning - the ride is not yet detailed - it's just the track build for now...
Thanks again, see you over in the
Series Two thread!