Engineers Wooo a good roll!

Finally got some good luck at the engineers. Got all the materials for a class 4 fsd upgrade. My Python had a terrible roll at it, 14%. But my Asp got 34%. Which gives it a 42 ly range. Don't think I'll need to try a class 5 on that ship anytime soon. 42 is just dandy.
 
Sounds good. I upgraded my FAS with a level 4 FSD range mod, which gave it +25% jump range and it can now jump about 20 LY, which is a vast improvement from the 15 it had before. :)
 
Finally got some good luck at the engineers. Got all the materials for a class 4 fsd upgrade. My Python had a terrible roll at it, 14%. But my Asp got 34%. Which gives it a 42 ly range. Don't think I'll need to try a class 5 on that ship anytime soon. 42 is just dandy.

The Jekyl and Hyde of the RNG roll, congrats though on the 34%.
 
I did the FSD range upgrade on both my exploration ships.

I got a 33.3% increase on my 'Conda - lvl 4 upgrade

A 30.9% increase on my Asp - lvl 5 upgrade

Happy with both of these for the time being
 
Yet to try the FSD upgrade in live. I want Grade 5 upgrades for my Federal Corvette, the Imperial Cutter, the 3 Anaconda's, the Python, the 2 Vultures, and the 4 Asp Explorer's. And this is only for my first CMDR. Dang, this looks like more jumps than the entire trip to Beagle Point and back again.
 
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