I know we've discussed a few things like NPC AI strength/clevereness/combat skill increases, and increase in interdictions(out for debate still) , just beware that Engineers have given us a world of buffs for our modules(and in return we get some nerfs too) .
This brings about lots of over powered situations that need balancing in Beta. As we know from the past, and practically in ALL games , not all of them are caught in time.
Currently we have , under certain circumstances :
Hugely over powered shields
Beam lasers that can fire forever(and reduce your heat at the same time !!!)
Really stupid ship speeds(over 800 !!!)
How many other OP stuff is out there ? don't know , but I bet they will come out in the wash once we are live.
Protect your DATA , think smart(ask for escort) , and heed warnings, before coming back to the bubble in 2.1
This brings about lots of over powered situations that need balancing in Beta. As we know from the past, and practically in ALL games , not all of them are caught in time.
Currently we have , under certain circumstances :
Hugely over powered shields
Beam lasers that can fire forever(and reduce your heat at the same time !!!)
Really stupid ship speeds(over 800 !!!)
How many other OP stuff is out there ? don't know , but I bet they will come out in the wash once we are live.
Protect your DATA , think smart(ask for escort) , and heed warnings, before coming back to the bubble in 2.1