Working with the cops all day long...

They take my lead in eliminating the criminal elements from these pristine rings, feels like a comraderie with these cops a lot of them condas, then my blurry eyes get the best of me, errant strafe, weak npc goes poof and hey sorry about that guys, wait a minute.. there's 8 blinking red triangles all trying to snuff me out. It's as if I'm just another criminal to them, which I am, stupid AI. I would think positive noteriety might build up in the other direction for npcs I've been working with for a few dozen kills. It's just shocking how fast the worm turns in these situations.
 
Wouldn't really count on sympathy from the security forces. They probably make in a year what you get in a single kill. Yeah, thanks for "helping". I'm not surprised they jump at the opportunity to pop a commander when they can.
 
Maybe local security forces get to claim a portion of Pilot Federation bounties if nobody else claims it. They must looooove you. [big grin]
 
SysAuth Wing Leader: "We got another perp. Follow my lead."

SysAuth Wingman 1: "Roger that,"

SysAuth Wing Leader: "What the ... who's this joker?"

SysAuth Wingman 1: "Damn Pilot's Fed vigilante. Why do they always think they're one of us?"

SysAuth Wingman 2: "Have you seen how they whine about us on their PF forums? Like we're the ones getting in the way?"

SysAuth Wingman 1: "I know, man. I hate these guys."

SysAuth Wing Leader: "Cut the chatter. These PF leeches always mess up sooner or later. Just wait..."

SysAuth Wingman 1: "Hur..."

SysAuth Wingman 2: "Hur hur hur..."
 
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Here's another interesting scenario, working those rez sights, an npc who was in a wing with wanteds, boost rams my ship and explodes before I scanned him, pop, 6k bounty. Police kill me in seconds, costing me the 27 mill I'd worked up in bounties and another 30 mill rebuy and the additional fine to boot, nice two days work wasted.
 
SysAuth Wing Leader: "We got another perp. Follow my lead."

SysAuth Wingman 1: "Roger that,"

SysAuth Wing Leader: "What the ... who's this joker?"

SysAuth Wingman 1: "Damn Pilot's Fed vigilante. Why do they always think they're one of us?"

SysAuth Wingman 2: "Have you seen how they whine about us on their PF forums? Like we're the ones getting in the way?"

SysAuth Wingman 1: "I know, man. I hate these guys."

SysAuth Wing Leader: "Cut the chatter. These PF leeches always mess up sooner or later. Just wait..."

SysAuth Wingman 1: "Hur..."

SysAuth Wingman 2: "Hur hur hur..."

LOL
 
Here's another interesting scenario, working those rez sights, an npc who was in a wing with wanteds, boost rams my ship and explodes before I scanned him, pop, 6k bounty. Police kill me in seconds, costing me the 27 mill I'd worked up in bounties and another 30 mill rebuy and the additional fine to boot, nice two days work wasted.

Ouch!
 
How about a novel concept here, look before you pull the trigger?
In the years since release of Elite Dangerous from Alpha to now I have yet to shoot accidentally at an unwanted npc or police npc. Crickey Frontier Development have made bounty hunting easier in that they have even allowed small mistakes against the police if a stray shot hits them from your ship, just as long as its not a sustained fire.
 
How about a novel concept here, look before you pull the trigger?
In the years since release of Elite Dangerous from Alpha to now I have yet to shoot accidentally at an unwanted npc or police npc. Crickey Frontier Development have made bounty hunting easier in that they have even allowed small mistakes against the police if a stray shot hits them from your ship, just as long as its not a sustained fire.

Good for you 👏
 
How about a novel concept here, look before you pull the trigger?
In the years since release of Elite Dangerous from Alpha to now I have yet to shoot accidentally at an unwanted npc or police npc. Crickey Frontier Development have made bounty hunting easier in that they have even allowed small mistakes against the police if a stray shot hits them from your ship, just as long as its not a sustained fire.

Yeah, especially when that single stray shot is highly engineered weapon discharge that can surpass pretty low thresholds FDEVs set when determining warning/bounty flag. So yeah, trigger discipline is ok. But firing a slow moving round, missing the target just to observe how some fast and agile fighter crosses it's path... Not much of a trigger discipline you can execute there.

For me it should be pretty straightforward. You enter CZ at your own risk. By entering you agree to:
- kill enemies
- be killed by enemies
 
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