World Scale setting/slider for VR..

The world scale in Vive VR still seems off compared to when i use the Rift. It's not huge, maybe 10% or so, but everything seems not only smaller, but the overall scale seems off too. In the Rift things seems much more daunting whereas on the Vive they don't seem quite so real and 1:1 scale.

I know there has been countless bug reports on this and i don't think there was ever anything reported back...

I also see this in Project Cars 2 funnily enough, but they allow you to adjust the world scale to remedy this.

thanks!
 
Old request, but bumping rather than making a duplicate... any word on getting a slider to set the distance between the in-game cameras so we can match it to the IPD on our devices?
 
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