Would like some help/tips for a mission, get NN stolen personal weapons.

Greetings Commanders,

I'm currently trying to complete a mission for 'Empire Party' that instructs me to requisition 11 stolen tons of personal weapons.

My current approach is this:
1. find anarchy system which sells personal weapons (PWs)
2. go to nav beacon, with KW-Scanner (for profit) and Cargo-Scanner (for the mission)
3. scan each and every NPC
4. when I find PWs, target the cargo hatch

So far I managed to aquire 4 tons of PWs, after about 2 hours of fighting at he nav beacon. One Type-7 hat loads, but even after gettings the hatch down to 0% only a few fell out.

Is there a better way? I'm not sure I can sink another 4 hours of playtime into ED in the next 48h (that is how much time I have left on the mission timer).

Any hints or pointers would be greatly appreciated.

Oh, I could ask a friendly commander to 'drop' some, but that would be cheating, right?

thanks,
Commander Benderson
 
Maybe you can try dropping your cargo (go with smtg cheap), I think there is 2 option when dropping, with one marking the cargo as stolen. After you drop it as stolen, try picking it up again? I think someone said it works that way, but I am not sure if it is still the case. Never did those missions because it's a waste of time when there are lots of other things to do.
 
Sorry can't really help directly but from past experience using cargo that is classed as stolen will not be accepted for the mission to be completed. :(
 
Maybe you can try dropping your cargo (go with smtg cheap), I think there is 2 option when dropping, with one marking the cargo as stolen. After you drop it as stolen, try picking it up again? I think someone said it works that way, but I am not sure if it is still the case. Never did those missions because it's a waste of time when there are lots of other things to do.

If you drop cargo it isn't marked as stolen, its marked as being owned by you. If you pick up your own cargo thats fine.
If you get someone else to drop their cargo and you pick it up that will work.

Going to a nav beacon and scan every npc like you are doing is about as good as you can go.
 
I've always figured that type of mission is made for friends working together...one friend buys the stuff for the other to collect and hand in as stolen. There's no realistic way to get what you need in any reasonable scale of time otherwise.

-- Pete.
 
I just don't bother with these types of missions, i think they need serious re-balancing / re-coding as are pretty much impossible to do in the game currently.

They should be asking for illegal goods at increased prices, happy to buy STOLEN OR OTHERWISE.
 
I just don't bother with these types of missions, i think they need serious re-balancing / re-coding as are pretty much impossible to do in the game currently.

They should be asking for illegal goods at increased prices, happy to buy STOLEN OR OTHERWISE.

I think they are illegal at the port where I took the mission. They pay ~110.000 cr for the 11 personal weapons.

I though it would be more fun than to visit umpteen USS in hopes of finding that one elite Anaconda.

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Going to a nav beacon and scan every npc like you are doing is about as good as you can go.

Will try. Would it help tp use limpets, even if I'm able to shoot out the cargo hatch on most trading vessels?
 
I think currently you'll struggle to do this short of asking a player for help, unless they are spawned in a USS because you have the mission I can't think of a single place i've seen personal weapons illegally, not from a cargo scan a USS. you could cargo scan every AI leaving a busy port and hope that one has them at random, I'm fairly certain they just wander around with completely random goods other than that I've got nothing.
 
Yeah, those ones that insist on the goods being nicked are a right pain. I just gave up and sold the weapons normally on the BM as all my friends were too far away to help me flip them to stolen :(
 
The best part, being you have to risk a scan and then get really bad pay outs!

Someone didn't think too hard when they implemented those missions.... :rolleyes:
 
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