Thinking of the ability to dump a certain amount of fuel so that you can make an extra long jump, and the ability to enable / disable extra tanks (not the main tank).
Would suggest that fuel is used (or dumped) from extra tanks first which can only be disabled when they are empty - if they are disabled then buying or scooping fuel does not fill them (again so you can retain a longer jump range).
It would certainly solve a couple of issues I have encountered when exploring !!
G
Would suggest that fuel is used (or dumped) from extra tanks first which can only be disabled when they are empty - if they are disabled then buying or scooping fuel does not fill them (again so you can retain a longer jump range).
It would certainly solve a couple of issues I have encountered when exploring !!
G