Would this be possible?

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Deleted member 110222

D
We've seen people get SRV's into space.

Had a thought. Would it be possible to get an SRV to a station?
 
Unless you planned you exit velocity and vector very well, you will never catch the station to land at it.

Which actually brings an interesting question to mind. An object (SRV) travelling with one frame of reference, the planet's, hurtles towards a station travelling in an orbit around the planet.

When your ship drops out of SC next to a station, your FoR is placed with the station, meaning you are given velocity needed to keep up with the station and then normalizing your instruments to be in line with your current FoR. For example, when you are just chilling outside of station with zero throttle, you are still traveling at the orbital speed of the station despite what your instrumentation tells.

Is there a point, where the game will shift you into the station's FoR? My guess is no and even if you timed your intercept correctly, you'd just see the station fly by you at incredible speed...or you'd have to somehow match the orbital velocity of the station which the SRV is not capable of doing without SC.
 
Unless you planned you exit velocity and vector very well, you will never catch the station to land at it.

Which actually brings an interesting question to mind. An object (SRV) travelling with one frame of reference, the planet's, hurtles towards a station travelling in an orbit around the planet.

When your ship drops out of SC next to a station, your FoR is placed with the station, meaning you are given velocity needed to keep up with the station and then normalizing your instruments to be in line with your current FoR. For example, when you are just chilling outside of station with zero throttle, you are still traveling at the orbital speed of the station despite what your instrumentation tells.

Is there a point, where the game will shift you into the station's FoR? My guess is no and even if you timed your intercept correctly, you'd just see the station fly by you at incredible speed...or you'd have to somehow match the orbital velocity of the station which the SRV is not capable of doing without SC.

You dont need to drop out of SC to trigger a FoR change. For example, it happens in SC when you go to that moon that spins ludicrously fast: it goes massively fast (even faster than you can fly after it in SC) until you get close enough, then it grabs you. AFAIK the FoR is changed regardless of mode, and it happens when you enter the 'zone'. So when the left-bottom part of your HUD says you are in the zone of the object.
 
You dont need to drop out of SC to trigger a FoR change. For example, it happens in SC when you go to that moon that spins ludicrously fast: it goes massively fast (even faster than you can fly after it in SC) until you get close enough, then it grabs you. AFAIK the FoR is changed regardless of mode, and it happens when you enter the 'zone'. So when the left-bottom part of your HUD says you are in the zone of the object.

Can't rep you again so +1 virtual rep

That answers my question. A bit of handwavium with orbital mechanics :D

So, knowing this our horned adventurer here would only need to get the intercept down so that they get picked up by the station's 'zone' as it moves by.
 
Interesting, but is it possible to even attain escape velocity?
You would have the lowest possible gravity to try...

Cheers Cmdr's

Indeed...I think I remember a video about getting the SRV to escape velocity on a very low-g planet.

This one does it with a mountain that pokes above the orbital cruise line.

https://www.reddit.com/r/EliteDangerous/comments/4s80wq/orbital_srv_journey_part_1/
https://www.reddit.com/r/EliteDangerous/comments/4s5kum/srv_orbit/
 
Just..... a little bit..... further....

k186orv5m5by.png
 
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Wait seriously?!? Is this an exceptional cut-out and photoshop or did you just do that?

Video please that is awesome. Docking permission denied!!

:D:D:D

It's a real screenshot (Not mine)... Sadly the SRV didn't get there of it's own accord, it just spawned like that. The CMDR wasn't able to do anything apart from dismiss and recall their ship, would of been interesting to see how the ship attempted landing though..

One small step for SRV,...
 
Can't rep you again so +1 virtual rep

That answers my question. A bit of handwavium with orbital mechanics :D

So, knowing this our horned adventurer here would only need to get the intercept down so that they get picked up by the station's 'zone' as it moves by.

To confirm what sleutelbos said, your FoR does change in normal space as the station catches up with you if you drop on its path. Just like in supercruise the sphere of influence of a station is 1000km (give or take, as the game only appears to check for potential FoR changes every few seconds in normal space whereas it seems to be instant in supercruise).

This and that is me waiting in normal space on the station's path. Note that at 993km the game hasn't caught up yet, but a few seconds later the FoR change takes place (the position changes from BA PIN 1 to FORD DOCK on the UI) and the station stops getting closer.
 
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Deleted member 110222

D
This is something I would like to test, but I imagine it would require some serious number crunching, and well, I'm terrible at maths.
 
Unless you planned you exit velocity and vector very well, you will never catch the station to land at it.

Which actually brings an interesting question to mind. An object (SRV) travelling with one frame of reference, the planet's, hurtles towards a station travelling in an orbit around the planet.

When your ship drops out of SC next to a station, your FoR is placed with the station, meaning you are given velocity needed to keep up with the station and then normalizing your instruments to be in line with your current FoR. For example, when you are just chilling outside of station with zero throttle, you are still traveling at the orbital speed of the station despite what your instrumentation tells.

Is there a point, where the game will shift you into the station's FoR? My guess is no and even if you timed your intercept correctly, you'd just see the station fly by you at incredible speed...or you'd have to somehow match the orbital velocity of the station which the SRV is not capable of doing without SC.

No, unfortunately ED is incapable of basic spaceflight, and all of its ultra-high-tech futuristic 'spaceships' are hopelessly marooned but for their FSD - the only way to travel between bodies is via hyperspace or 'supercruise space'. But not via (ahem) 'normal space'.

Pitiful remark on FD's grasp of what their flagship game was traditionally all about, what with the whole 'seamless spaceflight', thing, freedom to bake your own snails or whatever it was. Like what we had in the previous games. That. But yeah, if ED's 'spaceships' are incapable of actual spaceflight, then your SRV better be well stocked with MRE's. And a Netflix subscription.

I suppose technically, it might be possible in certain edge-case scenarios - very low masses and distances, with careful timing you could try to aim for where your target's going to be, by the time you finally get there, and hope it crashes into you..


Or you could just fire up Elite 2 or 3 and actually fly the ships for real, anywhere and any way you like, without any restrictions or transitions or mode switching, in one seamless unbroken continuum of flight from A to B. A real-time moon shot takes around one hour in a fast craft. There's no buggies, but you could attempt it in a life raft if you have to be hardcore..
 
There are places where the orbits of stations around planets intersect with the orbits of other stations around planets. An example of this is Qi Yomisii, where the station and an outpost are around close binary planets. It might be possible to jump from the outpost to the station.
 
Is there a point, where the game will shift you into the station's FoR?

There is.

the only way to travel between bodies is via hyperspace or 'supercruise space'. But not via (ahem) 'normal space'.

This is false.

You can reach anything within a given system via normal flight, if you have time and you do it right.
 
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There is.



This is false.

You can reach anything within a given system via normal flight, if you have time and you do it right.
Astronomical bodies tend to move far faster than ED's ships, so unfortunately you're woefully misinformed.. You'd never even be able to catch up with most planets!


Like I say, your only option would be to try intercept its orbit and hope it collides with you.. But it'd take months, if you even had the fuel required to keep 'coasting' at 'full speed'..

In previous Elites you can actually fly interplanetary in realtime, as I say a moonshot takes about an hour, launch to docked. In ED that'd take 15 hours... And only possible because you're already in Earth's FoR.

Please provide evidence of an ED ship actually travelling between FoR's? That would be proper, meaningful 'spaceflight', which as far as I'm aware ED is intrinsically incapable of..
 
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