You probably would. I know I would - a single-player adventure set in the Elite universe is what I’m talking about here.
And it wouldn’t surprise me if this isn’t already in the long-term plans. Elite: Dangerous has so many assets, and great potential, not to mention a solid fan base, so this almost seems a logical Next Big Step.
The real question is How Big Should This Be?
We know we can do Galaxy-sized, we’re doing it now. But would we Need all that much space for a single-player story adventure?
I’m inclined to think a single sector would be more than ample space.
We’d just need to get a few things hammered out here - bipedal locomotion and atmospheric operations, namely, to form a complete single player experience.
What say the rest of you? Let’s talk about something different for a while.
And it wouldn’t surprise me if this isn’t already in the long-term plans. Elite: Dangerous has so many assets, and great potential, not to mention a solid fan base, so this almost seems a logical Next Big Step.
The real question is How Big Should This Be?
We know we can do Galaxy-sized, we’re doing it now. But would we Need all that much space for a single-player story adventure?
I’m inclined to think a single sector would be more than ample space.
We’d just need to get a few things hammered out here - bipedal locomotion and atmospheric operations, namely, to form a complete single player experience.
What say the rest of you? Let’s talk about something different for a while.