Powerplay Faction: Zachary Hudson Wouldn't it be better, to just end it ?

I have the blues, and that is an understatement.

I joined the federation ever since I started playing elite. Somewhere around cycle 28 I believe. Things weren't easy back there but at least the federation had a healthy support from a good amount of players.

I remember a time when I could join TS and there where a plethora of groups to join, active players undermining and fortifying nonstop.

I remember a time when the number of players on reddit reached 12000. Today I just look and can't help but depress when I realise there are just a measly total of 3 players active on discord.

I must fight against myself in order not to cry.

Frontier seems to have willingly or without realising it, completely crippled the federation.

I will not say that they are the only responsible, players have their fair share of responsibility in this fiasco.

But honestly, what can I say to them. After the cycle 52 debacle, what can I do to motivate my friends and ask them to continue the fight, if after a whole week of painful and stressful grind, we can see all our efforts completely negated by Frontier at any given moment.

How can I tell them not to feel resent, if the only reaction we had from Frontier after their "slip" was a merely "woopsy".

And to add insult to injury, changes that where brought in 2.1 seemed to have as only purpose but to cripple the federation even more. By increasing the AI difficulty, making local security react ridiculously faster, to make interdictions almost impossible to win. For a faction that relies so heavily in combat like Hudson, it comes as unsurprising that its members start to feel extremely discouraged. And so what had to happen happened, and the exodus began. At first slowly, and then it gained speed. In reddit, committed players started to unpledge, their motivation dragged to the mud by what I call to put it gently, "hazardous decisions".

The federal corvette, the ship that is supposed to be the flag of the Federal navy is considered by manny players as wobbly at best.
Putting aside the ridiculously low jump range, for a combat ship the 'vette has a lower DPS than the conda, and after engineers even than the cutter !
It is the second most expensive ship in the game, and in order to get one you have to climb a ridiculously high rank wall ! The only thing this ship seems to have for itself is its good looks and a slightly better manoeuvrability.

The condor is the worst SLF from the three available, there is no point in having one !

As of now, there is absolutely ZERO reasons to support, or at least pledge allegiance to the federation. So I wonder, is there a POINT for the federation ?

If Frontier abhors this faction so much, as all the clues seem to lead to, wouldn't it be better for Frontier to just end it !
Completely erase the faction from the game. This seems in my eyes the best course of action to take in order to alleviate from its misery an already crippled and dying faction. Something inside of me would die, but at least I will find peace of mind. No longer will I suffer every-time I open the galmap and see how once again the federation has lost one or two systems, with another two ready to drop. I will be able to finally play the game, free of all the stress and depression that comes every time that I see my efforts, and the efforts of all remaining active members negated.

Cycle after cycle the Federation looses more and more systems, there seems to be no end to the turmoil. And how could it be any different when every other faction seem to target the federation, and the whole player base sustaining it has all but disintegrated.

7 against 2, talk about unfair.

We have already fulfilled the condition for a faction to enter collapse, by being unable to expand for more than 3 cycles !


So I ask today, with a heavy heart and tears in my eyes, if it wouldn't be better for the game if the federation just ceased to exist.

Friendly. Cmdr R3mus.
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First I understand your frustration, I have very mixed feelings about PP myself. Imo it's a very promising concept, but limping on since its inception dragged down by lack of innovation / timely bug fixes and some quite flawed mechanics / implementation choices. Large shares of the playerbase strongly dislike PP and even dedicated players turned away in droves at certain low points.

Still you are painting the situation for Hudson a little bit more dire than it is, so allow me a couple of corrections ;)

I remember a time when I could join TS and there where a plethora of groups to join, active players undermining and fortifying nonstop.

I remember a time when the number of players on reddit reached 12000. Today I just look and can't help but depress when I realise there are just a measly total of 3 players active on discord.

I've been with Hudson for over 71 weeks and we never had 12k players or subscribers on our subreddit even. I'd be very surprised if the whole organised power community was ever that big. We have a bit over 2k subscribers now and that number tends to only go up (many people never unsubscribe even if they don't actually do anything anymore PP wise). I can also confirm that our discord has a lot more than 3 active players. Voice channels are not nearly as populated as in the best times of TS (on discord many people use text primarily) and Hudson still has not nearly as many people as back in the spring of PP. But we have also a much healthier & larger group again compared to the dark days following 2.1.

Not sure what the Corvette or Condor have to do with the PP power Hudson. Question of personal taste, but I really like the Corvette and I see a lot of other Corvettes flying around, even piloted by Imps! Heavy fortifiers will also often grind for the Cutter at some point no matter what power they call home.

Cycle after cycle the Federation looses more and more systems, there seems to be no end to the turmoil. And how could it be any different when every other faction seem to target the federation, and the whole player base sustaining it has all but disintegrated.

7 against 2, talk about unfair.

We have already fulfilled the condition for a faction to enter collapse, by being unable to expand for more than 3 cycles !

Again our player base is not in as bad a shape as you think. Yes we are turmoiling a lot these days, but there is really only so much we can do when we have to fight a battle against the Imps and Grom, with certain other factors pitched against us too. We are not in any hot conflicts with the Indie powers (aside Grom of course) or Mahon right now btw. So far we have managed the pressure fairly well imo, if you look at many of the systems we turmoiled over the last couple weeks they tended to be ones we could and wanted to lose. Just this week our fortifiers ensured that only two loss makers turmoiled and none of our remaining good systems.

Technically we didn't fulfill the collapse condition. Yet. We haven't been expanding for some time but we also didn't stay long enough in the bottom three. Not promising that the latter won't happen in the foreseeable future of course ;) Imo rankings and score are as meaningless as they used to be at the start (aside from the bonuses some powers get in the top 3), they just don't give any actual information on how well a power is really doing. And with no collapse mechanic and not really any info it will come anytime soon many powers also plan with that in mind.
 
I'm still there, cheerily delivering Hoodies to systems in need :)

Not quite got the knack to try undermining other factions yet, but, with all the undermining were getting the last few weeks, I'm gritting my teeth, and one day me and the 'Rock Lobster' (red conda) will pounce.
 
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