Not nearly as much per ton as trading mind, and as smuggling in a T9 is, shall we say, a challenge? It still doesn't scale well or allow you to earn nearly as much as doing things legally (again, nonsensical given that doing illegal things IS more profitable, that's WHY criminals exist...), but then neither does any profession but trading.
Not sure if this is a result of 1.2 or just a coincidence that I decided to try it now, but if it is, well done FD devs! A step in the right direction.
Now you just need to make smuggling non stolen items MORE profitable per ton than trading (as you pay more for illegal goods you can't normally get your hands on, that's just common sense, ask the cartels...) Especially seeing as smuggling is more limited by trading due to reduced available cargo space (don't worry bank-I mean traders, you'll still earn more than the plebs).
And some kind of ability to scope out black markets without the goods on board, and a way for my ships computer to remember which stations even have black markets, and basic smuggling functionality will be complete! There, not so hard now was it?
Good luck with balancing the pirates and traders though, those guys will never agree...
if anyone is interested, the route I was running was tobacco from bokeili port in HIP 65636 (bought for 4335cr p/t), to Bohm terminal in BD-22 3573 (sold for 4800ish). Made 500cr profit per ton, 9000 for 18 tons on a hauler. Good luck running it in a t6 or higher and not getting scanned
This is why we need smuggled goods to sell for more! That and the fact that it's still less profitable than even the commodities market...
Not sure if this is a result of 1.2 or just a coincidence that I decided to try it now, but if it is, well done FD devs! A step in the right direction.
Now you just need to make smuggling non stolen items MORE profitable per ton than trading (as you pay more for illegal goods you can't normally get your hands on, that's just common sense, ask the cartels...) Especially seeing as smuggling is more limited by trading due to reduced available cargo space (don't worry bank-I mean traders, you'll still earn more than the plebs).
And some kind of ability to scope out black markets without the goods on board, and a way for my ships computer to remember which stations even have black markets, and basic smuggling functionality will be complete! There, not so hard now was it?
Good luck with balancing the pirates and traders though, those guys will never agree...
if anyone is interested, the route I was running was tobacco from bokeili port in HIP 65636 (bought for 4335cr p/t), to Bohm terminal in BD-22 3573 (sold for 4800ish). Made 500cr profit per ton, 9000 for 18 tons on a hauler. Good luck running it in a t6 or higher and not getting scanned