X-Plane 11 in VR: Interactive cockpit, access to liner's passenger cabin, etc

Interesting. It would likely be a bit of a pain to use the controllers and a stick/yoke. I can't see using a wand to interact with the stick/yoke. And how readable would the buttons and menus be in a rift? Neat concept though.
 
He can walk around (Teleport) his jet aircraft, so the technology is here, now if Only FDev could implement this into the game so we can walk around our Ships... Come on FD!!
 
Is it just me? Or are all these articles on "modern" news sites just an absolut emess of crap, trash, ads, related links, and a small dollop the information you're actually looking for? Designed for the "I get bored if I have to focus on the same thing for more than 5 seconds" generation? (talking about the linked article, not the video)

Z...
 
Is it just me? Or are all these articles on "modern" news sites just an absolut emess of crap, trash, ads, related links, and a small dollop the information you're actually looking for? Designed for the "I get bored if I have to focus on the same thing for more than 5 seconds" generation? (talking about the linked article, not the video)

Z...

yeah it's all clickbait now.
I don't really think that generation exist though.
It just happens to be easier and more profitable to do 2% content and 98% commercials.
 
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