Deleted member 110222
D
http://beta.coriolis.edcd.io/outfit/eagle?code=A2p0t7F5l3d5s5f217172e00B4v6276900.Iw10AwhQ.IwBj4tVI.
My reasoning here does depend on it actually getting the proposed military slot in the live game.
The X-Wing fighter from Star Wars was a small, highly maneuverable fighter. In this regard the Eagle is identical. It also had the capacity to move a single Rebel Alliance pilot around the galaxy, with a minimum amount of cargo. To emulate this, my proposed build has two tonnes cargo capacity.
I have also included an SRV hangar, as that is the closest we can get to interacting with planets whilst we can't hop out of our ship on foot.
No fuel scoop. We'll be relying on stations to get fuel. Not a problem, just demands some attention be paid to the map. That's actually a plus for me. Fuel scooping is EZ-Mode in my opinion. Scoops aren't necessary in the bubble.
FSD interdictor to give the craft full interception qualities. Am open to replacing it for a scoop though.
What do you think?
My reasoning here does depend on it actually getting the proposed military slot in the live game.
The X-Wing fighter from Star Wars was a small, highly maneuverable fighter. In this regard the Eagle is identical. It also had the capacity to move a single Rebel Alliance pilot around the galaxy, with a minimum amount of cargo. To emulate this, my proposed build has two tonnes cargo capacity.
I have also included an SRV hangar, as that is the closest we can get to interacting with planets whilst we can't hop out of our ship on foot.
No fuel scoop. We'll be relying on stations to get fuel. Not a problem, just demands some attention be paid to the map. That's actually a plus for me. Fuel scooping is EZ-Mode in my opinion. Scoops aren't necessary in the bubble.
FSD interdictor to give the craft full interception qualities. Am open to replacing it for a scoop though.
What do you think?