[x, y, z] -> star name

Please, advice the easiest way of how to find a star in the galaxy map, which is closest to given [x, y, z] coordinates. External tools including. The best way would be to be able to enter coordinates directly to search field in the galaxy map. Unfortunatelly this is not supported unless I do it wrong. I know you see coordinates by major axes in galaxy map, but that doesn't allow too big of a precission and would be a little tedious to use.

Clue: I wan't to fly along a path defined as a sequence of [x, y, z]. In order to do so, I need to move in iterations: find a star closest to the next point of the path and plot a route to this star.

Thanks.
 
Third party tools only know about 1 in every 10,000 stars, so the odds that what it returns will be the actual closest star are pretty small. Should be pretty good within 500 LY of the bubble, 100 LY of Colonia, or around major landmarks ... might be lucky to get within 100 LY of the right coordinates in some of the poorly mapped NW or NE inter-arm regions.

You should be able to get precision within 10 LY using the in-game map grid when zoomed in, get a bunch of candidate stars, then visit them to get their precise coordinates into the third party tools to work out the closest to the actual point.

If you need to be able to reach the closest to the point without visiting other nearby stars, you can then reverse-trilaterate the candidates using EDDiscovery to find their coordinates without visiting, though this will be a time-consuming process. It might be quicker to go once round your path to lock down the coordinates of the candidates, then a second time round to actually make the trip.
 
You can use EDSM's API to access that kind of information.
Example (copy-paste it in your browser):
https://www.edsm.net/api-v1/sphere-...375&y=-149.625&z=-340.53125&showCoordinates=1

Result:
[{"distance":4.28,"bodyCount":50,"name":"Maia","coords":{"x":-81.78125,"y":-149.4375,"z":-343.375},"coordsLocked":true},{"distance":3.87,"bodyCount":2,"name":"Sterope II","coords":{"x":-81.65625,"y":-147.28125,"z":-340.84375},"coordsLocked":true},{"distance":4.45,"bodyCount":3,"name":"Celaeno","coords":{"x":-81.09375,"y":-148.3125,"z":-337.09375},"coordsLocked":true},{"distance":4.51,"bodyCount":9,"name":"Pleiades Sector HR-W d1-79","coords":{"x":-80.625,"y":-146.65625,"z":-343.25},"coordsLocked":true},{"distance":4.85,"bodyCount":35,"name":"Pleione","coords":{"x":-77,"y":-146.78125,"z":-344.125},"coordsLocked":true},{"distance":4.9,"bodyCount":9,"name":"Atlas","coords":{"x":-76.71875,"y":-147.34375,"z":-344.4375},"coordsLocked":true}]

Tedious, but it works.
 
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