xb players thoughts on the 2 new Lakon ships 1.5 ships

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Ok folks talk is going around about well lots of stuff that is in bound. But here id like to discuss LAKON current and future. What we think the ( ASP scout ) and (Lakon Keelback) could be now there may be another thread. But if its in the general discussions and not here on xb then I wouldn't know.

The pic is my built ASP. You see its stats its obviously built for one thing. It does a pretty good job. And shields/armor almost mirror that of the heavier FAS, same with top speed and boost speed, also maneuverability. The clear winner for combat is the FAS 2 large and 2 med HP vs 2med and 4small. BUT the ASP fully decked like this breaks 22ly where the FAS will hit 14ly.

Ok so getting into the scout/keelback and why I just said all of the above.

Many of you have watched obsidian on tube he does great vids. He went over ships 1.5 and some speculation over the keelback.

The scout... Well if you look at the diamondback ships its safe to assume the AS will be the smaller, cheaper version of the AE, maybe only 4 hard points. I feel it will be more sleek, and have some kind of tail. I lost a pic of the mysterious ASP I found on the net. So it should still jump nice, but not be combat driven, run cold, 2m and 2s HP or just 4s HP jump 26-30

Lakon keelback.... Ok this ship is more of a question. Now obsidian thinks its small. And doesn't think its the panther, clipper. I agree to the 2nd part its not the PC. But after lakon made, Both diamondbacks and now the coming scout of which are light on combat, cheap, and jump fairly well. I feel like this will sit in the range of the FGS/FDL/python/clipper range. I think that ppl where asking for an ASP that was cheaper or that it was to expensive, so they made the scout, ppl want as do I, the ASP Mk II maybe this is lakons version. So the mkII was produced before Lakon purchased the rights, so the mkII could in fact be the keelback, a combat a ASP essentially so we are taking 14-20ly, 6 HP 2L 4m. Shields that max to 5-600. Armor max to 7-1000, speed 280, boost 320. 380t. 3-4 maneuverability.

What you all think?
 
I think the Asp Scout is to the Asp Explorer as the Diamondback Scout is to the Diamondback Explorer, more maneuverable and slightly more firepower.
 
I think the keel back might be an armed cargo ship variant. Like a type 7 with better HP and shields.. heard ramblings about a Crystalline gold based extended range Jump drive.. but just my thoughts. .
 
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Scout would identify smaller not fighter or gunship though, and the DBS isn't tougher than the DBE so same should apply with AE vs AS

If the keelback was a T type, traditionally it has a T in the name, plus what you describe is the panther clipper, more cargo cap and more guns, ships confirmed but no ETA given. So it would seem this is the mkII considering they said it was coming and now this new ship pops up, and lots of ppl use the ASP and want a dedicated combat version. Lakon doesn't have a more combat capable ship than the ASP except the mkII so either this is a whole new ship or it's the re named mkII. I hope its not just another trader or small ship. I think there's plenty to choose from. And combat wise, price jumps from 4million vulture and ASP, to 50 million python and fdl so there is room for a combat ship in that massive gap range
 
I think the Asp Scout is to the Asp Explorer as the Diamondback Scout is to the Diamondback Explorer, more maneuverable and slightly more firepower.
Same here, less jump range equal firepower is my guess or just 4 medium HP, more manuverable & maybe a lil faster. Keelback I'll venture a guess as be a submersible hauling ship.

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Scout would identify smaller not fighter or gunship though, and the DBS isn't tougher than the DBE so same should apply with AE vs AS

If the keelback was a T type, traditionally it has a T in the name, plus what you describe is the panther clipper, more cargo cap and more guns, ships confirmed but no ETA given. So it would seem this is the mkII considering they said it was coming and now this new ship pops up, and lots of ppl use the ASP and want a dedicated combat version. Lakon doesn't have a more combat capable ship than the ASP except the mkII so either this is a whole new ship or it's the re named mkII. I hope its not just another trader or small ship. I think there's plenty to choose from. And combat wise, price jumps from 4million vulture and ASP, to 50 million python and fdl so there is room for a combat ship in that massive gap range
17(I think) mil. and 35 mil. FAS & FGS respectfully, it's not that baren but those are rank locked I guess.
 
If you fight with a Dbs. You're a good pilot.. as its hard point make it a bit ill equipped.. the keel back may fill the 128 cargo hold class 6 threshold I believe the t7 fails at yet the big cargo ship ppl wanted would carry well over 600 easy..

I have a feeling the panther clipper will surpass the type 9 in cargo space.
 
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If you fight with a Dbs. You're a good pilot.. as its hard point make it a bit ill equipped.. the keel back may fill the 128 cargo hold class 6 threshold I believe the t7 fails at yet the big cargo ship ppl wanted would carry well over 600 easy..
Say huh? Have you even flown it?! Or did you mean DBX?
 
The DBS is a long range fighter though, so why not Asp Scout?

The DBS is mid jump range has lower armor/shields/jump/internals/armament than the DBE. It would be plausible to assume the same would happen with the AS. It will be the little brother of the AE. It wouldn't make since to Call a ship a Scout and have it capable of exceeding the stats I put in the picture above which are in line with the FAS and not far off from the FGS obviously those ships have more and larger weapons but the point is its a scout not a fighter.

A submersible ship makes since in time, but unless we will be landing on water planets, ( which I believe all have atmosphere ) releasing a submerse ship is as pointless as the orca, especially when so many want a combat asp
 
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The DBS is mid jump range has lower armor/shields/jump/internals/armament than the DBE. It would be plausible to assume the same would happen with the AS. It will be the little brother of the AE. It wouldn't make since to Call a ship a Scout and have it capable of exceeding the stats I put in the picture above which are in line with the FAS and not far off from the FGS obviously those ships have more and larger weapons but the point is its a scout not a fighter.

A submersible ship makes since in time, but unless we will be landing on water planets, ( which I believe all have atmosphere ) releasing a submerse ship is as pointless as the orca, especially when so many want a com a asp
I didn't say Asp Scout would be a durable fighter, I'd guess it'd rely on high manuverabillity to avoid damage just like DBS and it'd be a step up from DBS just like original ASp is to DBX.
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Also as you said they already do have useless passenger submersible ingame what exactly is stoping them from half useable hauling submersible? ;)

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Actually Stealth I own both DB ships and would never outfit a scout for battle especially with the asp within reach by the time you upgrade everything on the scout ...
My 3 mil Scout can kill Conda's, obviously it's no PvP ship but neither is anything before the Vulture.
 
I didn't say Asp Scout would be a durable fighter, I'd guess it'd rely on high manuverabillity to avoid damage just like DBS and it'd be a step up from DBS just like original ASp is to DBX.
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Also as you said they already do have useless passenger submersible ingame what exactly is stoping them from half useable hauling submersible? ;)

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My 3 mil Scout can kill Conda's, obviously it's no PvP ship but neither is anything before the Vulture.

I do agree. I am just saying it will most likely be a little brother to the ASP. Some are hoping its the combat alternative. And unless FD have no clue what the term scout means, it most likely will be cheaper and have less fight than the ASP. Just like with the DB line so there it seems we do agree.

I agree here too, we already have the orca, the dolphin is on its way and that bigger one by the same manufacturer so would FD make a lakon version. I hope not, do they have a history of doing whatever they want even if its the opposite of what their fans want oh yes they do. The orca is a nice ship, and they just went and made it garbage and no one knows why, so they are definitely capable of doing this again. I'm just hoping that they have evolved.
 
It's difficult to pinpoint any obvious holes in the Lakon lineup to be honest, unless they go very big (Panther Clipper size) or very small (sub-Courier)
Maybe they're missing a large Fer de Lance size fighter, although the FAS and FGS cover that.
Something to do with atmospheric flight perhaps?
I have no idea as you can tell.
 
Try flying an FAS and tell me its not faster and more maneuverable than the Asp. You won't be able to do it. Take a look at the Python maneuver rating in the shipyard, it claims to be more maneuverable than a Clipper, and most of us know how true that is. The FAS has far heavier firepower than the Asp does as well. Sorry to be off topic but having spent a lot of hours in both ships compared I thought I'd voice my disagreement, respectfully of course
 
Try flying an FAS and tell me its not faster and more maneuverable than the Asp. You won't be able to do it. Take a look at the Python maneuver rating in the shipyard, it claims to be more maneuverable than a Clipper, and most of us know how true that is. The FAS has far heavier firepower than the Asp does as well. Sorry to be off topic but having spent a lot of hours in both ships compared I thought I'd voice my disagreement, respectfully of course

Faster, yes. Better roll, yes. More maneuverable? I would say the FAS has worse side striafing ability, could be a slightly worse yaw? The roll speed combined with pitch could make it just as maneuverable, but ends up being a lot more focus on positioning over damage, while DBS you simply hold the side thrusters and yaw in opposite directions and side striafe anything but a Vulture while keeping high DPS.

Can't disagree they kinda handle the same in the end, but it take a ton of control on the FAS versus the DBS.

Neither can burn down someone quickly(unless picking on trading ships), and neither has the mass to prolong a fight past when the other person wants out of it, so the extra speed isn't worth all the extra hassle of making it as maneuverable as the DBS.

Go with the FAS for the large/medium hard point combo, not the maneuver ability, go with the DBS for easier handling during stealth builds to keep DPS a little higher because you spend a little less time positioning yourself for the damage.
 
Try flying an FAS and tell me its not faster and more maneuverable than the Asp. You won't be able to do it. Take a look at the Python maneuver rating in the shipyard, it claims to be more maneuverable than a Clipper, and most of us know how true that is. The FAS has far heavier firepower than the Asp does as well. Sorry to be off topic but having spent a lot of hours in both ships compared I thought I'd voice my disagreement, respectfully of course

I have both, and built them very similar, so as to describe similarities', no two ships are the same, though that wasn't the point of this post. I was actually trying to point out that minus weapons, the stats are similar. Its not possible to accurately compare the FAS and ASP. Other than with stats, in maneuverability each of them have their individual strengths and weaknesses. Again ill repeat this was not to argue which is better. But to show a progress with the lakon ships and to help the reader understand my point of why the scout will be the weaker little bro of the ASP, and the keelback will be the asps big bro and will not be in the T family.
 
I didn't say Asp Scout would be a durable fighter, I'd guess it'd rely on high manuverabillity to avoid damage just like DBS and it'd be a step up from DBS just like original ASp is to DBX.
.
Also as you said they already do have useless passenger submersible ingame what exactly is stoping them from half useable hauling submersible? ;)

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My 3 mil Scout can kill Conda's, obviously it's no PvP ship but neither is anything before the Vulture.

And yeah my 9M DBS can drop a player Anaconda, it is my preferred PvP ship, and almost useless in PvE, for me at least. Stealth Scout and all that.

My Anaconda is close to tied for first for favorite PvP ship, but my Anaconda is more suited for wings. It can out survive most ships and all, but you can't catch anything in it and killing others ends up in a cycle of:
Interdict player;
Do damage for a few seconds,
FSD before they do.

Rinse and repeat until dead.
 
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