Xbox, same galaxy as PC users?

Does the Xbox version use the same galaxy as the PC version? I understand that players are separated. How about stock in stations, ship and module availability/powerplay systems?

I'm thinking of just cruising around for the next few weeks, plan is to make notes for when I got back to my main PC account, have been seriously out of the loop for the last months.
 
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It's not shared yet but will be when xbox version goes to full release.

Damn, thanks for the info. So I guess a huge number of people are playing the xbox version, I've been checking the traffic reports and the numbers are pretty high - I assumed that was PC/MAC/XBOX combined

Cheers
 
I know I asked this before and it would be cool to connect them both but with the testing I've done in game with other players I don't see how it will matter.

As it stands instancing is really messed up and most of the time you will not see another player in the same system/station/RES site even if you both constantly jump from one to the other. I tested this for an hour with another player and not once did we ever land in the same instance. AN HOUR of zoning into RES back into the system back into the station back into system back into RES and never once did we show.

Until you add them to your friends list they won't show, and why makes no sense to me even if the idea is to provide the player with the lowest ping connection you should prioritize the instance with the human players first and the low latency second. This way atleast I know I can re-jump to a system if it's too busy and be provided with real player-system activity on the initial jump. Right now it seems to prioritize based on latency, however I might be incorrect.

Based on these tests it's a miracle I have seen other players just flying around trading and sitting in stations but I have. What's really sad is how many players you don't see because of this issue. If I didn't want to see other players in Open I would play solo. The instancing issue, I had seen complained about in multiple threads, I was unsure existed should be a top priority if rectifiable at all. If it's a busy system (contains rares, spawn area, capital) I can understand but these tests were done in systems with few or no other players.
 
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