This thing is useless.
It has a C3 Decontam limpet controller, a C1 Repair Limpet Controller, and 4 Research limpets.
Unfortunately, the research limpets take 2.5x longer to work than the standard research limpet controller, so in practice it's actually worse than the normal version there, too.
Virtually nobody uses it. I'd like to propose an alternative that would actually be good.
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Proposal: 5B Xeno Limpet Controller. This would supplement the existing xeno controller, not replace it.
5B Xeno limpet controller
2 limpets max
5B Repair Limpets
3B Decontamination Limpets
1B Collector Limpets
Why this? Because one of the big reasons a lot of people hate doing space AXCZs is that there's no re-arm available, and stopping to scoop up weapon parts or propulsion elements takes too long and is too annoying.
This would fix this problem. You have full repair capacity, AND the ability to decontaminate if you run out of caustic sinks, AND the ability to grab weapon parts and propulsion elements as you play. This makes human AX weapons far more appealing, since you can synth them as needed.
This would actually be useful! As opposed to the current version, which is not. If you want people to do space AXCZs, this would help achieve that goal.
Thanks.
It has a C3 Decontam limpet controller, a C1 Repair Limpet Controller, and 4 Research limpets.
Unfortunately, the research limpets take 2.5x longer to work than the standard research limpet controller, so in practice it's actually worse than the normal version there, too.
Virtually nobody uses it. I'd like to propose an alternative that would actually be good.
---
Proposal: 5B Xeno Limpet Controller. This would supplement the existing xeno controller, not replace it.
5B Xeno limpet controller
2 limpets max
5B Repair Limpets
3B Decontamination Limpets
1B Collector Limpets
Why this? Because one of the big reasons a lot of people hate doing space AXCZs is that there's no re-arm available, and stopping to scoop up weapon parts or propulsion elements takes too long and is too annoying.
This would fix this problem. You have full repair capacity, AND the ability to decontaminate if you run out of caustic sinks, AND the ability to grab weapon parts and propulsion elements as you play. This makes human AX weapons far more appealing, since you can synth them as needed.
This would actually be useful! As opposed to the current version, which is not. If you want people to do space AXCZs, this would help achieve that goal.
Thanks.