Xeno scanner uselesness

Please, make the scanner range much longer, as the scanning is near impossible with the Thargoids being immediately aggressive. Weapons like plasma drivers (or whatever they are) are guesswork if you can't target the hearts.

EDIT: As people explained, plasma drivers can be used with trailing mode, but weapons like turreted and gimballed are all useless without a scan.
 
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Apart from the Hydra the hearts are easy to spot. If you want the scan you have to work for it at the moment.

I would not say the scanner is useless. Seeing the shield/heart percentages is of great help
 
Weapons like plasma drivers (or whatever they are) are guesswork if you can't target the hearts.

Actually it's pretty easy to target hearts of unscanned interceptors using weapons like modified plasma chargers or modified shard cannons if you switch the gun sight mode from leading to trailing.

That said, it would be nice if the xeno scanner were longer range (and built into the ship scanner so that it wouldn't use up a valuable utility slot) :)
 
Weapons like plasma drivers (or whatever they are) are guesswork if you can't target the hearts.

this 👇 (although it makes difficult to hit the swarm, one can eventually learn switch modes fast enough during solo encounters)

Actually it's pretty easy to target hearts of unscanned interceptors using weapons like modified plasma chargers or modified shard cannons if you switch the gun sight mode from leading to trailing.
 
Please, make the scanner range a much longer, as the scanning is near impossible with the Thargoids being immediately aggressive. Weapons like plasma drivers (or whatever they are) are guesswork if you can't target the heart
scanning a goid is tricky enough but even after the scan it says its an additional research scan (?!) needed, so after the first scan I can t see any details of the goid to target the hearts for example
 
scanning a goid is tricky enough but even after the scan it says its an additional research scan (?!) needed, so after the first scan I can t see any details of the goid to target the hearts for example
In this game, fighting the UI is part of every fight. Eventually though, after playing thousands of hours, you should be able to ignore most of the cheap UI bits.
 
I'm Hopeing in the near future they bring out an enhanced version of the xeno scanner (longer range/able to scan maelstrom ,something different maybe ) maybe in a CG
but i took it off ,i found it had no use
like what was said earlier hearts are easy to see and shoot , plus u can always do with more heat sinks

o7 Cmdrs
 
Yes, it’s hard. But it’s not impossible. And the scanner is not useless. I have scanned many aggro’d interceptors and I’m nowhere near the best AX pilot. For some, it would be nice to make the game easier. For others, Elite DANGEROUS should not be easy.
 
Actually it's pretty easy to target hearts of unscanned interceptors using weapons like modified plasma chargers or modified shard cannons if you switch the gun sight mode from leading to trailing.

That said, it would be nice if the xeno scanner were longer range (and built into the ship scanner so that it wouldn't use up a valuable utility slot) :)

When you do that you lose all sighting for the flak. Because FDev.
 
Once more the brigade jumps into action. The 500M range is not too big a deal in the early days when the thing is not instantly shooting and it served to get people up close and personal. Solo on a hostile interceptor in a non meta ship it’s pretty punishing even with low level interceptors. An extension to 800M to 1000M wouldn’t be that insane.

That said, I keep one on all mine because it’s handy to get the shield overall health and swarm and be able to ID what I’m up against before closing to visual range.
 
For others, Elite DANGEROUS should not be easy.

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do me a favor and show me how you do scan an interceptor in a Type-10 😁

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do me a favor and show me how you do scan an interceptor in a Type-10 😁
You don’t do it in a type 10. That ship is not very maneuverable or fast. But I think you knew that. You need to use a fast maneuverable ship; I use a Krait Mk II. There’s a good reason that all ships are not equal in capabilities. The fundamental point here is a request to make the game easier. Speaking for myself only, I don’t want it to be made easier, in fact I would like it to be harder. Just my personal opinion.
 
I think an Advanced Xeno Scanner should be introduced which simply acts as an “augmentation” to the standard ship sensors, allowing you to target different Thargoid sub-systems after a standard passive scan.

Shouldn’t show which heart is exerted - you’d still need to figure that out and select the right one but that’d be easy.

We’ve a ton of these to kill - can’t be doing the “may I scan you Tango” with all of them!!
 
A range bump to 1000m would be really nice. It would be great if we could get a CG with an Enhanced Range Xeno Scanner would be a global reward. (hint, hint FDEV)
This^, or make it engineerable (e.g. long range or fast scanner).

Also it would be nice if the xeno scanner's basic functionality (Interceptor type identification and shield percentage, but no subtargetting) were added to the ship sensor module.
It could be an experimental effect (costing 1 thargoid heart or wake or some crap like that). :)
 
Ah, this is triggering my autistic 'you are right to hate it, but you are hating it wrong' reaction. No, it is not completely useless as it is but yes, it should have longer range anyway. 1000 meters is minimum. 1500 would be reasonable. For comparison, regular E type scanners (KW, manifest and wake) have 2000 meters of range. It is not impossible to scan an angry Interceptor if you have a right kind of ship, but even then it's so hard that it's impractical. Much simpler to just shoot the hearts with weapons that can do so without the scan. However, now that we will have these fancy new gimballed AXMC's, it'd be a real shame if we could't focus those gimbals on hearts. Faster scan speed could also be an alternative, but I think the range will work out better for different kinds of ships.
When you do that you lose all sighting for the flak. Because FDev.
Indeed, it is annoying. I have learned to sort of eyeball it without the reticle, but it's not as accurate.
 
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