Engineers Yatta!

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Yes.
+52% on the Frameshift in the Python, This is the Yttrium payback !
 
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Yes.
+52% on the Frameshift in the Python, This is the Yttrium payback !

What were your stats for that modification? A screenshot from the outfitting screen would be quite interesting. Looking at the Inara blueprint reference it looks like the Grade 5 FSD requirements have changed but the modification ranges remain the same. Did you get a really lucky secondary effect that boosted the FSD range beyond the normal 45% maximum?
 
What were your stats for that modification? A screenshot from the outfitting screen would be quite interesting. Looking at the Inara blueprint reference it looks like the Grade 5 FSD requirements have changed but the modification ranges remain the same. Did you get a really lucky secondary effect that boosted the FSD range beyond the normal 45% maximum?

Yep, it was a secondary effect. I'll post a screenshot in a bit when I login again.
 
Very nice! It looks like range for the maximum FSD optimal multiplier is now up to +50% on the new blueprints so that explains how the secondary effect on your mod pushed it to 52%. I took my original +44% FSD on my Python and put that FSD drive on my Asp, and I tried a new Grade 5 FSD roll on my Python with the new blueprint. Ended up with a +48% multiplier on my first attempt which pushes my Python's unladen FSD range to just over 25 ly. I suspect that they may have made the upgrade ranges more likely to fall in the upper end of the range in addition to increasing the maximum results as player seem to be getting better Grade 5 rolls than they were prior to the 2.1.05 patch.
 
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