The "turreting" thing can be accomplished with pitch and vertical axis thrust so that does not seem like a likely reason.
Was just about to post the same thing (except the word 'amazeballs'The yaw rate on the type 7 is amazeballs!![]()
I did a search for yaw rate in the forums and found nothing.
Am I the only one bothered by the "unrealistically" slow yaw rate of ships in E? Yaw rate should be roughly equal with pitch and roll.
Unless of course yaw is solely powered by gyro scopes and no thrusters.
I'm divided on the topic. I like the fact that the yaw is weak when it comes to battles. I can't stand turreting. That being said, when you're coming in for a landing on a pad and have to yaw your ship around so you're facing the wrong way, man, I could use a little more then!
Quite a few Ships have a very good yaw rate actually. I think the Cobra is the one with the lowest Yaw Rate, which is a very distinct flight characteristic of that Ship.
There isn't a ship you cannot land on the pads closest to the docking entrance without turning around if you don't enter the statuon too fast.
You probably need to search for 'Flight model' as this subject (Yaw) has been extensively discussed over the last two years!
And I have been informed that the forum seach requires at least 4 letters to work - so 'Yaw' will produce no results![]()