Just a short post / idea this one, so easy to get the gist, etc.
So, we have the problem wherein the amount of Bounty that is accrued when killing another player is particularly unrealistic in comparison to the loss experienced (in terms of monetary value).
It has been suggested that the bounty should be increased to match this, but a reasonable counter-argument is commanders abusing this to make money. (Not to mention RWT aspects)
So, instead, I was thinking - what if the murderer had a separate bounty that equalled the sum of the ship lost (minus insurance, or whatever) which was only redeemable by the original victim.
They then had a good encouragement to "take the fight back to the pirate" and keep playing. The sense of loss is kept, but softened by the possibility of getting it back (or possibly losing even more) - it's a gamble, but it's still a chance to get back in the game.
And it's a good way to get your friends to come and help you get your own back too.
It's effectively the "blue shell" option to help balance the one-sidedness of the winer over the loser.
It's also unabusable since you couldn't make more money than the original worth of your ship (excl insurance payouts etc).
It's still just an idea, but I thought I'd see what others thought about it
So, we have the problem wherein the amount of Bounty that is accrued when killing another player is particularly unrealistic in comparison to the loss experienced (in terms of monetary value).
It has been suggested that the bounty should be increased to match this, but a reasonable counter-argument is commanders abusing this to make money. (Not to mention RWT aspects)
So, instead, I was thinking - what if the murderer had a separate bounty that equalled the sum of the ship lost (minus insurance, or whatever) which was only redeemable by the original victim.
They then had a good encouragement to "take the fight back to the pirate" and keep playing. The sense of loss is kept, but softened by the possibility of getting it back (or possibly losing even more) - it's a gamble, but it's still a chance to get back in the game.
And it's a good way to get your friends to come and help you get your own back too.
It's effectively the "blue shell" option to help balance the one-sidedness of the winer over the loser.
It's also unabusable since you couldn't make more money than the original worth of your ship (excl insurance payouts etc).
It's still just an idea, but I thought I'd see what others thought about it