All the shouting about the state of ED PVP etc is IMO directed in the wrong manner.
Lets look at it and break it down.
There are simply way too many systems out there. This means that player density is tiny compared to what most PvP'er are comparing ED to, EVE online.
Low player density mean that PvP has to be a 'thing' that people congregate to do.
This in term follows that ED was simply not designed with 'organic' PvP in mind.
Enter CQC. If you are going someplace to have 'fair' fights and not random organic PvP, piracy, ganking etc then CQC is exactly what it's there for. And quite frankly most of the arguments against CQC from PvP'er I've seen really do boil down to the lack of ability to gank randoms in game.
Here is a ready made 'matchmaking' system with relatively balanced ships etc that you can fight over and over again. That it's a barren wasteland most of the time is more a reflection on the players desires than the ability of CQC to deliver fun fair fights.
The Modes.
If there is ever a bigger statement that indicates ED was never intended as a free for all PvP game this is it.
I fly open 90% of the time and I'm an avid PvP'er in EVE but ED is a totally different beast and all the suggestions to try and get ED more like EVE pvp really are directed at deaf ears IMO. I think FDev don't want ED to have a EVE PvP feel to it. And I agree tbh. If you want EVE style PvP then go play EVE.
I'll don my firefighting suit now
Lets look at it and break it down.
There are simply way too many systems out there. This means that player density is tiny compared to what most PvP'er are comparing ED to, EVE online.
Low player density mean that PvP has to be a 'thing' that people congregate to do.
This in term follows that ED was simply not designed with 'organic' PvP in mind.
Enter CQC. If you are going someplace to have 'fair' fights and not random organic PvP, piracy, ganking etc then CQC is exactly what it's there for. And quite frankly most of the arguments against CQC from PvP'er I've seen really do boil down to the lack of ability to gank randoms in game.
Here is a ready made 'matchmaking' system with relatively balanced ships etc that you can fight over and over again. That it's a barren wasteland most of the time is more a reflection on the players desires than the ability of CQC to deliver fun fair fights.
The Modes.
If there is ever a bigger statement that indicates ED was never intended as a free for all PvP game this is it.
I fly open 90% of the time and I'm an avid PvP'er in EVE but ED is a totally different beast and all the suggestions to try and get ED more like EVE pvp really are directed at deaf ears IMO. I think FDev don't want ED to have a EVE PvP feel to it. And I agree tbh. If you want EVE style PvP then go play EVE.
I'll don my firefighting suit now