Everything you mentioned I have seen and continue to see all over the place in Dangerous Discussions and and other PvE-centric parts of these forums as well as other ED related forums. Just step into a thread in Dangerous Discussions right now and you'll see at least one of the above from non-PvP players.I've always thought PVP'ers (as a rule of thumb) were just much more prone to name calling, salt gathering, accusing the mods of bias, shouting conspiracy, general melodrama and demanding everything change right now to suit them or the game will immediately fail.
Or in other words (as FDEV said) a loud minority.
Everything you mentioned I have seen and continue to see all over the place in Dangerous Discussions and and other PvE-centric parts of these forums as well as other ED related forums. Just step into a thread in Dangerous Discussions right now and you'll see at least one of the above from non-PvP players.
Before reading on, I'm just going to point out that calling people biased makes them more likely to be harsh with you, which makes you more likely to call them biased and so on and so on.The only item I see popping up more frequently from PvPers keyboards is the complaint that the mods are biased. That can be attributed to two things:
I can see that, I think a lot of it stems from PVP'ers requiring cooperation from other players to get what they want out of the game, but having a competitive sometimes confrontational approach which actively deters non-PVP'ers. PVE'ers just react with meh I'll stick to group/solo and there's no counter to that which leads to frustration name calling and Mobius invasions.1) PvPers are outnumbered on this forum and before the invention of the PvP section they frequently got ganged up on when posting any kind of pro-PvP thread or post. This breeds a kind of "the world is against me" type of mentality among some people and they assume the mods are against them too.
Sick of the same four year old arguments and looking to shut it down before it inevitably gets out of hand could explain quickly closing threads with certain trigger words in them. I'd say in terms of deliberately stirring poop PVP'ers are ahead (especially salt miners, it's their "win" after all).2) The mods aren't perfect and some of them have unfortunately shown unfair treatment against perfectly calm PvP threads in the past.
P.S. Not too sure if FDev have ever called the PvP community a "loud" minority. All they've ever said is that the PvP players are a smaller population than the PvE players but that the PvP players tend to provide better and more focused feedback during betas.
There is a certain brand of PvPer who will cry foul on the moderation because having a little introspection is alien to them. "Maybe I should be more careful what I post" is a sentiment that is unheard of. The entitled snowflakes feel their postings should not have to comply with forums rules.I've always thought PVP'ers (as a rule of thumb) were just much more prone to name calling, salt gathering, accusing the mods of bias, shouting conspiracy, general melodrama and demanding everything change right now to suit them or the game will immediately fail.
I have been banned using a word that was used 10s of times by the person I was replying to: crybaby.Six of one, half a dozen of the other. As an example I've been "moderated" for using an insult that was in the post I was replying to, and they were left entirely unscathed. That there is a bias of some form is absolutely unquestionable even if folks are prepared to deny until they're blue in the face, but the result is that frankly a lot of posters have given up playing by every rule if the result is ultimately unfair moderation anyway.
All the shouting about the state of ED PVP etc is IMO directed in the wrong manner.
Lets look at it and break it down.
There are simply way too many systems out there. This means that player density is tiny compared to what most PvP'er are comparing ED to, EVE online.
Low player density mean that PvP has to be a 'thing' that people congregate to do.
This in term follows that ED was simply not designed with 'organic' PvP in mind.
Enter CQC. If you are going someplace to have 'fair' fights and not random organic PvP, piracy, ganking etc then CQC is exactly what it's there for. And quite frankly most of the arguments against CQC from PvP'er I've seen really do boil down to the lack of ability to gank randoms in game.
Here is a ready made 'matchmaking' system with relatively balanced ships etc that you can fight over and over again. That it's a barren wasteland most of the time is more a reflection on the players desires than the ability of CQC to deliver fun fair fights.
The Modes.
If there is ever a bigger statement that indicates ED was never intended as a free for all PvP game this is it.
I fly open 90% of the time and I'm an avid PvP'er in EVE but ED is a totally different beast and all the suggestions to try and get ED more like EVE pvp really are directed at deaf ears IMO. I think FDev don't want ED to have a EVE PvP feel to it. And I agree tbh. If you want EVE style PvP then go play EVE.
I'll don my firefighting suit now![]()
It's definitely not going to endear that person to your way of thinking, yes. But on the other hand the moderators are chosen for their ability to not hold grudges or have knee jerk reactions when moderating. It's maybe not very fair, especially for unpaid workers, but they are expected to rise above being triggered or goaded when the mod hat is on.Before reading on, I'm just going to point out that calling people biased makes them more likely to be harsh with you, which makes you more likely to call them biased and so on and so on.
From some types of PvPers yes, but not all. There's also something to be said about when a normal PvP related thread used to pop up in Deranged Discussions asking for tactics advice or wanting to know where to find willing PvPers, etc and it almost always got peppered with passive aggressive "this is why I play in Solo/Mobius" posts. There are and always will be poop stirers on both sides.I can see that, I think a lot of it stems from PVP'ers requiring cooperation from other players to get what they want out of the game, but having a competitive sometimes confrontational approach which actively deters non-PVP'ers. PVE'ers just react with meh I'll stick to group/solo and there's no counter to that which leads to frustration name calling and Mobius invasions.
You must not have visited the BGS player faction threads then. The deliberate shizz posting, poop stirring and salt farmers over there would give any PvP salt miners a damn good run for their money. The toxicity on display from the a-holes is the same no matter the play style, the only difference is the level of exposure/visibility that PvP gets due to its more direct nature.Sick of the same four year old arguments and looking to shut it down before it inevitably gets out of hand could explain quickly closing threads with certain trigger words in them. I'd say in terms of deliberately stirring poop PVP'ers are ahead (especially salt miners, it's their "win" after all).
It's definitely not going to endear that person to your way of thinking, yes. But on the other hand the moderators are chosen for their ability to not hold grudges or have knee jerk reactions when moderating. It's kind of not fair to be honest, especially for unpaid workers, but they are expected to rise above being triggered or goaded when the mod hat is on.
From some types of PvPers yes, but not all. There's also something to be said about when a normal PvP related thread used to pop up in Deranged Discussions asking for tactics advice or wanting to know where to find willing PvPers, etc and it almost always got peppered with passive aggressive "this is why I play in Solo/Mobius" posts. There are and always will be poop stirers on both sides.
You must not have visited the BGS player faction threads then. The deliberate shizz posting, poop stirring and salt farmers over there would give any PvP salt miners a damn good run for their money. The toxicity on display from the a-holes is the same no matter the play style, the only difference is the level of exposure/visibility that PvP gets due to its more direct nature.
Greetings, so here we go again?
Lets see, shall we have a look at things Elite?
Compare Elite to what ever game you like. I am content Elite coming along nicely, it is , at least in its PvP mode, unique.
In Solo, Elite is a dedicated PvE game, single player.
In PG, Elite is whatever is agreeable; just in that little shard. There are as many shards, in as many facets and coloring folks may possibly desire.
In Open, you face all of the above and on top of that the icing - PvP. As we all know be now, I trust, Open is the only mode that deliberately puts players possibly against each other without their expressed desire to do so; although, technically that's not true, hit Open, you say Yes to PvP.
Doesen't matter how structured Open play in Elite is, you can "solo" in this mode, you can PvE in this mode and you can, at all times, everywhere play PvP and you don't have to ask first, everyone in it is fair game. Or else would long have left the mode.
Open is the most important PvP mode in Elite. Especially of the outmost importance for those finding it not agreeable, for obvious reasons.
CQC is CQC.
You're an avid PvPer in Eve? Really?
https://zkillboard.com/character/95599946/
Maybe you were talking about an alt... [haha]
Madrax, PvP might not be the "focus" of the game, but using that measuring stick no singular activity is the focus of the game. It's supposed to be a game where anything is possible including PvP. I will go so far as to say that unlike all of the other activities possible to partake in within the ED gameplay spectrum, PvP is the only one that asks the player to become truly proficient with all the disciplines.
My suggestion would be for players who have an interest in CQC to lobby for a version of it within the main game, a gladiatorial blood bowl if you will. Then you might see some PvPers start changing their tunes concerning it.
Totally 100% agree with what you have said.
But none of that indicates that ED is a PvP FOCUSED game. Yes you have capacity for PvP in many forms but only reinforces that ED do not indeed have a pvp focus seeing as it so easy to avoid any form of PvP altogether.
Having said that I'm not having a go at PvP or PvP'ers per say and generally I identify more with PvP concepts than PvE but It is something that I think gets missed in some of the rhetoric in the forum combat that happens regularly.![]()
All the shouting about the state of ED PVP etc is IMO directed in the wrong manner.
Lets look at it and break it down.
There are simply way too many systems out there. This means that player density is tiny compared to what most PvP'er are comparing ED to, EVE online.
Low player density mean that PvP has to be a 'thing' that people congregate to do.
This in term follows that ED was simply not designed with 'organic' PvP in mind.
Enter CQC. If you are going someplace to have 'fair' fights and not random organic PvP, piracy, ganking etc then CQC is exactly what it's there for. And quite frankly most of the arguments against CQC from PvP'er I've seen really do boil down to the lack of ability to gank randoms in game.
Here is a ready made 'matchmaking' system with relatively balanced ships etc that you can fight over and over again. That it's a barren wasteland most of the time is more a reflection on the players desires than the ability of CQC to deliver fun fair fights.
The Modes.
If there is ever a bigger statement that indicates ED was never intended as a free for all PvP game this is it.
I fly open 90% of the time and I'm an avid PvP'er in EVE but ED is a totally different beast and all the suggestions to try and get ED more like EVE pvp really are directed at deaf ears IMO. I think FDev don't want ED to have a EVE PvP feel to it. And I agree tbh. If you want EVE style PvP then go play EVE.
I'll don my firefighting suit now![]()