Additions for LostWinds 2
I join the group that registered just to talk about this gem of a game!
As so many before have said, this game was brilliant. I agree with the idea of having a map, but at the same time a disagree, which may sound odd, but bear with me.
Yes, having a map would take away the fun of exploring the game, but yes it would be helpful to be able to place names to places without guess work.
My idea is either go with the sign post idea, or the following. A general map.
I think the problem some people are having with the idea of a map is that they're thinking of a map that shows every passage way in the area, a precise map if you will. This, I agree, wold take away some of the game's inherent charm. However, if you just had a map that showed a general icon and gave it a name, that way you could place it in relation to other places.
Here is the part I now try to emulate it with ASCII
O-----------------O
Wither Falls--------Cliffside village
This way you get exploration enjoyment without the frustration of getting lost. This could also be acomplished by just having a compass, so that people know the left side of the screen is west or w/e.
Okay, that's the map. Next bit.
I don't know how many if anyone here has played Tombi/Tomba for the PS1. That's another one of my favourite platformers. Anyway, my next idea is, in Tombi you could switch between moving in the foreground or in the background, giving an extra almost-dimension to the game. I think This could work well in Lost Winds.
Also, I'd like to see some more of the concepts that you have in the concept art, they look awesome.
Finally, on the topic of returning powers, I say keep Gust, Slipstream and Vortex, but lose the cape, at leats to begin with. If you start with everything, then it becomes harder to have places off-limits until a certain time.
Otherwise, you have one awesome game on your hands, and I want to see more of the same