You know its BAD when they have to release a guide

Them somebody PURLEESE write me an Idiot's guide to C & P, (and no not the person who designed it), as i genuinely can't get my silly old head around it!

Easy: Commit a crime, go to interstellar factors to pay it off. Got notoriety? Wait until your level decreases before you go to interstellar factors. I didn't got a chance to play the game since 3.0 and yet I somehow understand the system without even playing it.

@OP you should know that you bought the wrong game when you fail to understand it, ignore the manual AND refuse to read a guide. Feel free to play some Call of Duty.
 
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reading the quarter-inch thick book that came with it

If you rather read a 'quarter-inch thick book' than play a video game, then go read a book. There's nothing wrong with reading books, but reading a book =/= playing a game.
Before steam was popular, I bought a lot of used games, dozens, I think only 2 ever came with the manual. Of those dozens of games without manuals, not a single one slowed me down. Why? Good game design.
 
The problem is there's no gameplay involved. All it's done is added additional system/station trips to planetary scan missions. That's not gameplay, that's tedium.
If there was a way to avoid the trespass through some kind of silent running, or sneaking in by staying out of line-of-site of skimmers, then i'd be all for the bounty. Because then there's a reward for success and a punishment for failure.
As it stands now, they might as well just slap the bounty on you for accepting the mission. :rolleyes:

Really? I pick up these bounties with alarming regularity.....yet it doesn't hurt me one little bit.
 
I don't understand what's so complex about C&P.
- Commit a minor non-aggressive offences, get a fine.
- Commit a minor, aggressive offence, get a bounty in that faction's jurisdiction and no notoriety
- Commit warranted murder (killing mission targets where doing so is illegal), get a bounty in that faction's jurisdiction and no notoriety
- Commit unwarranted murder i.e killing someone for no purpose, get a bounty + notoriety.^
- Commit a crime attracting a bounty while undertaking powerplay, get a Powerplay bounty.

Fines and bounties withdraw station services (except the mission board, for handing in missions only)
- To pay a fine, go to a system where that faction is present and pay it.
- To pay a bounty, go to a low-security system and visit the Interstellar Factors. Bounties are paid off per-jurisdiction.
- If you have notoriety, you can't pay it off till that washes off. Notoriety only decays over time.

Notoriety is tagged against the commander and is unavoidable, but bounties and fines are tagged against the ship. If you can't/don't want to pay the bounty/fine; your options are either
- Pay the bounty/fine.
- Sell the ship (at a reduced value)
- Switch ships until you can/want to pay the fine/bounty
- Or; just don't.

As for cleaning modules; don't. Why would you refit and pay upwards of thousands to millions of credits, when all you need to do is clear a 600cr bounty at an IF.

"Oh no! Dozens of points!" you might think, but I'm exhausting the problem space here. Ultimately it's what Babelfish said:
- Commit crime
- Go pay the bounty or do some other method to avoid paying
Extra: potentially wait for notoriety to wash.

What the new C&P does is punish crime without purpose, and enforces the need to pay off criminal activity, or wear the consequences. It's very easy to wear the consequences if you're smart and think about how you commit crime; but that's strategy, not a guide. Now I've come up with a relevant strategy (I wasn't aware about mission targets not attracting notoriety), wetwork jobs and covert combat ops are some of the best missions, and have almost no consequence for me. But again, that's strategy. If you want that, there's just three overarching principles to that strategy.
- Don't get notoriety
- Pick a home faction with a station you *don't* act criminally towards.
- Plan your crime in blobs, so you only need to go visit IF once, after conducting a bunch of illegal activities.
 
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Yeah, because requiring a manual is a great way to get new players. /s
New player retention is suffering from the C&P system (among others) they put in, you get reviews like:
"The learning curb is steep compared to other space sims."
"Had some friends to ask about controls which they had a lot of trouble explaining. Maybe I have dumb friends or the controls are complete♥♥♥♥♥♥ "
"Oh boy this game is waay too complex"
"Game controls are overly complex, obtuse and non-intuitive. Tutorials are woeful. I'd already spent over an hour trying to complete the first three tutorial missions, and expected to take 1-2 hours to complete the rest, by which time I'd be ineligible for a refund."

All these people seem to be complaining about the game controls, not the C&P system. Are you saying you want the controls to be simplified too?

"Learning curb", indeed. I'd rather not see the game dumbed down to the level of that reviewer, if I'm honest.
 
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So C&P are so screwed theyve had this VERY unhelpful guide out, and NOBODY gets it, STILL. Hell, I still dont understand 25% of it.
As of right now, its doing more harm than good, and just plain and simply needs to be done away with.
They tried, they failed. Back to the proverbial drawing board.
I sure as havent spent 4yrs playing this game and spent at least $200 in cosmetics to help support them, just so they could screw it up to the point where nobody plays anymore .


As I'm experiencing the new C and P and working out the logic behind it is actually making sense, I was initially skeptical but I'm OK with it, it's making sense to me.
 
So C&P are so screwed theyve had this VERY unhelpful guide out, and NOBODY gets it, STILL. Hell, I still dont understand 25% of it.
As of right now, its doing more harm than good, and just plain and simply needs to be done away with.
They tried, they failed. Back to the proverbial drawing board.
I sure as havent spent 4yrs playing this game and spent at least $200 in cosmetics to help support them, just so they could screw it up to the point where nobody plays anymore .

They like to over complicate the crap out of everything for some reason....
 
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