We who have been playing for years and accept the peculiarities of this game as 'normal' (example, supercruise approach mechanic), often forget just how crazy and ultimately unfriendly this game is to newbies.
I'm training my brother at the moment, he is going into his third day with Elite and while admittedly, he's never been a flight sim player, he is struggling with the basics, such as not overshooting supercruise destinations, landing accurately on pads (a lot of other issues related to fine throttle control, which is hard as nails without a decent hotas).
He's not incompetent in any way shape or form, he flies drones, he plays games and is a smart guy. He did the tutorials, successfully, just about, and then started taking missions. After realising that data missions pay literally NOTHING (yes, NO CREDITS when you start the game, just those crap commodities), he decided to try a more lucrative mission, a black box recovery. Now, we who play this game, all know that these black box missoins are either; collect the stuff in space at your leisure, nuopposed, then fly home, or...fight an encounter that would challenge the most hardcore of PvE pilots against 3 to 4 NPCs, then pick up the stuff and go home. Of course, by bad luck, his first black box recovery was the latter. Less than 30 seconds after dropping in, while I was still explaining how the cargo scoop works, he paid his first visit to the rebuy screen. His question naturally, "what did I do wrong?", my answer, "nothing, this type of mission is for a group or a heavily armed and upgraded ship flown by a competent combat pilot", and he said "how was I supposed to know that?" and I said... "yeh, you couldn't have known, the first time I did this I assumed I was doing something wrong as well, other times when you do this mission there may not be any enemies at all". He was like "srsly??" and I was like "yeh, that is really crap isn't it, what can I tell you, in this game you have to take the rough with the smooth."
After I helped him remap his joystick (Sidewinder 3d pro, on permanent loan from me) he turned around to me and said "If I didn't have you to explain this stuff for me, I'd be on Steam right now ranting along with all the others how this game is not a game but punishment for liking spaceships, no wonder I never heard of it".
I don't really have a point for this thread, I guess really it should just serve as a reminder to all of how complex this game is and how much actual knowledge of the mechanics of the game, we old schoolers take for completely granted.
I have a newfound respect for newbies who make it out of the first 20 hours of the game, especially without a mentor, kudos! I'm not even going to consider saying "Fdev, this is ridiculous, you need to overhaul the basics to make them more logical and newbie friendly" because its already far too late for that, so it will have to suffice that we recognise the effort put in by newbs who 'can'.
I'm training my brother at the moment, he is going into his third day with Elite and while admittedly, he's never been a flight sim player, he is struggling with the basics, such as not overshooting supercruise destinations, landing accurately on pads (a lot of other issues related to fine throttle control, which is hard as nails without a decent hotas).
He's not incompetent in any way shape or form, he flies drones, he plays games and is a smart guy. He did the tutorials, successfully, just about, and then started taking missions. After realising that data missions pay literally NOTHING (yes, NO CREDITS when you start the game, just those crap commodities), he decided to try a more lucrative mission, a black box recovery. Now, we who play this game, all know that these black box missoins are either; collect the stuff in space at your leisure, nuopposed, then fly home, or...fight an encounter that would challenge the most hardcore of PvE pilots against 3 to 4 NPCs, then pick up the stuff and go home. Of course, by bad luck, his first black box recovery was the latter. Less than 30 seconds after dropping in, while I was still explaining how the cargo scoop works, he paid his first visit to the rebuy screen. His question naturally, "what did I do wrong?", my answer, "nothing, this type of mission is for a group or a heavily armed and upgraded ship flown by a competent combat pilot", and he said "how was I supposed to know that?" and I said... "yeh, you couldn't have known, the first time I did this I assumed I was doing something wrong as well, other times when you do this mission there may not be any enemies at all". He was like "srsly??" and I was like "yeh, that is really crap isn't it, what can I tell you, in this game you have to take the rough with the smooth."
After I helped him remap his joystick (Sidewinder 3d pro, on permanent loan from me) he turned around to me and said "If I didn't have you to explain this stuff for me, I'd be on Steam right now ranting along with all the others how this game is not a game but punishment for liking spaceships, no wonder I never heard of it".
I don't really have a point for this thread, I guess really it should just serve as a reminder to all of how complex this game is and how much actual knowledge of the mechanics of the game, we old schoolers take for completely granted.
I have a newfound respect for newbies who make it out of the first 20 hours of the game, especially without a mentor, kudos! I'm not even going to consider saying "Fdev, this is ridiculous, you need to overhaul the basics to make them more logical and newbie friendly" because its already far too late for that, so it will have to suffice that we recognise the effort put in by newbs who 'can'.
Last edited: