And that is exactly why a lot of players aren't that keen on space legs, this game is about flying spaceships, not a FPS space shooter. Think about what you are asking, if implemented as you want how long before the forum is full of new players complaining that they have to buy this stupid thing called a ship, why can't they just log in an shoot everyone!
Additionally, no matter how good FD do space legs, it will always be a tacked on aspect to the game, the FPS content will never, repeat for emphasis NEVER, be a 100% smooth fully capable FPS. So if you are thinking of getting CoD in Space, you will be severely disappointed.
I'm not really sure of your point. Are you saying the space legs portion of the game won't be perfect so it shouldn't be tried, are you saying some players will prefer the space legs portion of the game and will be annoying, so it shouldn't be tried? Well, I suppose we should scrap exploration, and trading, and ship combat, and you know, while we're at it why don't we just shut down the servers altogether.
Really, though, I can't imagine why walking around and having FPS game play couldn't be at least as well done as the flying around and space combat game play. It isn't as though the devs are incompetent, or in deed, lazy as some would put forward.
Further, fundamentally, this isn't a game about flying space ships, this is a game about being a space cowboy in the space old west, and being in space. That could mean never setting foot planet side and not even knowing what natural gravity feels like. Or it could mean literally never leaving your home planet ever. And until this game can convey the feeling of being a person going about their business in space, and not of an AI piloting an automated hauler or security vessel, this game's themeing will be a failure. I'm very sorry if that concept upsets you, but the truth cares not one bit for your feelings.
At its core, this is a game that attempts to put you into the skin of a person living their life on the new frontier, while separating you completely from any sense of reality by gluing you to your chair. It's game attempting to convey the vastness of space, while removing any familiar point of reference to allow you to judge scale.
As I say, I like this game, but this is why I want this game to improve, and succeed in its goals, and that does fundamentally mean things like space legs, like atmospheric landings, and yes, like ground combat, are necessary additions. Will there be growing pains? Sure, but there are growing pains right now. Why should that be a barrier?
That is like saying in a world war two game
Whilst one could conceive a naval bomber driving off a Battleship, you want the pilot land the plane, and board the battleship and win
The Farragut carries a division (and by rights should deploy a wing of 3 corvettes as well as its F63 Condors)
No, it's like saying that in a very arcady sifi game where technology that is just actually magic exists, and in which you can become part of the cannologically most elite and exclusive group of combat specialists in the galaxy. You should at least be able to attempt boarding actions against ships crewed by what are, likely as not, low morale and under trained conscripts. If you're not the only one doing it? So much the better.
Seriously, and I can't stress this enough, special forces teams are quite small, almost always outnumbered, and yet still have extremely high success rates and low casualty rates. The effect of planning, superior morale, superior training, and superior equipment cannot be overstated.
Stay frosty,
Cmnd Fulsom