Just bought a new Vulture and have noticed that when I now successfully pull a ship out of SC i'm spinning around for what seems like ages before i regain control, is this the nature of the ship, a 1.6 update thingy or do i need a better FSD?
I concur happens to all Player Ships on Successful Interdiction, got a little space sick the time I lost and interdiction in the Cutter, 10-30 secs of aimlessly spinning in space. Followed by a Toe to Toe fight with a Anaconda lol!
Only seems to have been this bad since the 1.6 update though reference the spinning
It really reminds me of when I'm playing CQC and get rammed while flying the Imperial Fighter! My instincts kicked in and I instantly turned my flight assist off to stop the spinning, to no avail. I don't know if it were the fact I was flying a bigger ship, (Python), or if it just doesn't work!