"You'll Never Catch me Alive!!!" - Or How I Survived A Griefer Interdiction...

So, can players still drop in on you, or do you completely disappear from others at that point?

Yes, they can drop on your low wake signal.
That's why you always should boost in case the instancing RNG is not on your side.

In my experience I've been followed only one time on an emergency drop.
I believe that's because "they" like the kick of the interdiction minigame, it's their "silver chrome" [noob].

mad-max-silver-mouth-spray.jpg
 
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Well done OP, but it's not really fair to call whoever it was a griefer, could you call them something else, like player?

Sorry, mate. I just tried to edit the original post but I don't think I can change the title. It's just a word I picked up from players on the forums. I didn't mean to use it as a pejorative.

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OK, so I'm confused now. When is a ganker a ganker and a griefer a griefer? It's actually a genuine question. Basically, what would that Commander who interdicted me have liked to be called?
 
A player attacking you is just a player. He could be a pirate or an attacker on an idiot or a prat or an annoying swear word expletive.

A griefer and a ganker would be used to describe someone who goes out of their way to do it to YOU repeatedly, or to use a hole in the game mechanics or exploit to attack and kill by circumventing the rules.

So. If that person just kept chasing you and blowing you up time and time again..... to spoil your day. Ganker. If they camped the station where you were parked and repeatedly got the station to kill you.... griefer.

In a game where ships are fitted with weapons and you occupy the same space as other people, being attacked and being blown up are 'normal' occurrences. It is antisocial. It is rude but it is part of the game.

An no worries re not knowing. That word is misused by a huge number of the community when they mean 'some person blew me up' and it is in danger of becoming the norm to use it in such circumstances.

That causes division as people who pirate and enjoy player killing get upset by the use of it and it all descends into arguments. Hence my mini crusade to get them called something else.... like 'criminals'
 
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2 things he term Griefing has zero meaning in this game 2. the player attacking does not have to talk to you or have any reason to attack you nor does the game require him to have a reason

*rolls eyes* and the OP never said he did have to talk to him, he just stated what happened. Move along...

Obviously it is super annoying getting destroyed unexpectedly with seemingly no explaination, I can see why people would call it griefing.
 
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A griefer and a ganker would be used to describe someone who goes out of their way to do it to YOU repeatedly, or to use a hole in the game mechanics or exploit to attack and kill by circumventing the rules.

So. If that person just kept chasing you and blowing you up time and time again..... to spoil your day. Ganker. If they camped the station where you were parked and repeatedly got the station to kill you.... griefer.

This isn't correct.

To "gank" someone is to overwhelm them, usually by multiple pilots (4v1) or by an over powered ship (Corvette vs Sidewinder)
To "grief" someone is far more difficult to define, but involves the motive of the aggressor (ie the actions are personal)

Being killed once by another player isn't griefing, but could be ganking (corvette vs sidewinder)
Repeatedly killing the same player could be griefing (if it's personal) or stupidity (on behalf of the victim if they keep returning to the same place and dying to the same player)
 
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Baba Ghannoush 1. Griefer 0 :)

There I was minding my own business when some other player interdicts me and tries to blow my Cobra MK3 to smithereens. No questions asked, no discussion, this chap wanted to break something.

Well, not tonight, my friend. And not with this commander! Finally, after months of experience (mistakes) and practice (losing at PVE), I evaded a Griefer and lived to tell the tale. He was clearly as fast as I was, as I couldn't outrun him in my engineered Cobra, and my shields were ripped apart within seconds.

I needed to buy myself time while my FSD drive charged. This was my smuggling Cobra, and I was clearly no match for whatever ammunition he was using. With my hull down to 75% within another few seconds, I knew I wouldn't survive a second salvo, it was now or never. I had to think fast!

Switching quickly to silent running, I banked hard to my nine o'clock and boosted like a madman. This bought me a crucial few more seconds to low-wake the heck away, but not before taunting him with, "You'll never catch me alive!"

He tried to interdict me one more time, but by then I was ready for him and he was left choking in the dust of my wake...

Feeling pretty stoked tonight. Like I'm bulletproof :D

[apologies for the lack of game sound in the video, and my ranting over the headset mic]

[video]http://plays.tv/s/LBRRM_KHw5TX[/url]

Congrats sir, and well done.

Nice to see a post about forced interdiction ended in being "Stoked" and "Bulletproof" rather than crying about griefers. You also proved to many doubters that you CAN evade PVP interdictions.

Shame you didn't catch what ship he/she was in :D.
 
Guess again:
in a game where they say you can " DO whatever you want " blaze your own trial if you allow for GOOD guys you have to also allow for BAD guys hence the traditional term griefing is invaild thats not to say that some players may cheat but killing another player is NOT griefing
 
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however the big mistake FD made was making player ships stand out they all should look the same and then the amount of # greifing posts would be nonexistant
 
2 things he term Griefing has zero meaning in this game 2. the player attacking does not have to talk to you or have any reason to attack you nor does the game require him to have a reason

Griefing is anything done purposefully to annoy other players, without in-game context or poorly disguising as it. I'd say that a good 95% of unprovoked attacks outside of obvious casus bellis (combat zones, power play) falls within it. The fact that the rules allow it it's a different subject altogether.
 
Definitions for griefing are different.

For me:

You enter PVP against another player from which you have nothing to gain because:
1. He has no bounty
2. He has no cargo or drops his cargo
3. He is not a member of an opposing PP faction

Or in short:
You just do it to wreck him, even though that will give you a bounty.

Then basically you have no in game reason to attack him. Your goal is to make that player suffer for LOLz.

I'm not strictly against that in all situations, but I find it extremely cowardly to attack unarmed ships or ships clearly out-classed for no reason.
But that's just me thinking good ole Chivalry.

Now if you harass the same player multiple times, because you know the station he'll respawn at: That's definitely griefing for me.

I hope once Crime & Punishment gets an update, there will be less of those stupid attacks. And I also hope they will give more options to true Pirates living at the edge of the bubble. Because Piracy should be a valid option as a playstyle, but Pirates should also suffer the consequences. And perhaps be forced to weed out the self-styled 'Psychopaths' in their midst.

Just my opinion.
 
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Just got killed by someone without any comment and I think I'll just stick to solo for some time. There's no point in Open Play with players acting like this and there being no chances for survival for most players.
 
Griefing is anything done purposefully to annoy other players, without in-game context or poorly disguising as it. I'd say that a good 95% of unprovoked attacks outside of obvious casus bellis (combat zones, power play) falls within it. The fact that the rules allow it it's a different subject altogether.
so you may as not play any competative game whatsoever becuase it seems to me simply losing is annoying you and other big girls blouses! the in game context is your in a cut throat universe where you blaze your own trail do what you want the game was marketed that way not you in a fluffy bunny universe where you can have a space ship armed to the teath but you not really allowed to use them just incase you upset someone

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Definitions for griefing are different.

For me:

You enter PVP against another player from which you have nothing to gain because:
1. He has no bounty
2. He has no cargo or drops his cargo
3. He is not a member of an opposing PP faction

Or in short:
You just do it to wreck him, even though that will give you a bounty.

Then basically you have no in game reason to attack him. Your goal is to make that player suffer for LOLz.

I'm not strictly against that in all situations, but I find it extremely cowardly to attack unarmed ships or ships clearly out-classed for no reason.
But that's just me thinking good ole Chivalry.

Now if you harass the same player multiple times, because you know the station he'll respawn at: That's definitely griefing for me.

I hope once Crime & Punishment gets an update, there will be less of those stupid attacks. And I also hope they will give more options to true Pirates living at the edge of the bubble. Because Piracy should be a valid option as a playstyle, but Pirates should also suffer the consequences. And perhaps be forced to weed out the self-styled 'Psychopaths' in their midst.

Just my opinion.
and of course there are no real psycopaths in the real world that kill for no reason ? get over your self
 
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