Your favorite upcoming games in 2021?

I've played Humankind quite some on the week end. It is good production quality with little obvious bugs but the balance seems out of whack. Core gameplay works but the era progression (you pick a new civ every time) feels weird. Your neighbour who used to be Babylonia may become Aztec but for all intents they tend to be Babylonians for you - it's their capital and what you first got impression of. The rest you meet later tends to be the "green guy", the "blues", the ones "with the angry lady as leader".
And then you advance to ealy modern age and still ride your classical cav and rudimentary archers.
The civ switches allow for interesting gameplay options and customise your playthrough though - it is an interesting concept but I can see players not warming up to it.
MP was a bit wonky at times and I had to reload a couple times but every turn is saved and we never lost anything substantial. The MP session was probably the most interesting so far - I didn't do well at all but managed to survive. I doubt I'll go far but we'll see.
 
I've played Humankind quite some on the week end. It is good production quality with little obvious bugs but the balance seems out of whack. Core gameplay works but the era progression (you pick a new civ every time) feels weird. Your neighbour who used to be Babylonia may become Aztec but for all intents they tend to be Babylonians for you - it's their capital and what you first got impression of. The rest you meet later tends to be the "green guy", the "blues", the ones "with the angry lady as leader".
And then you advance to ealy modern age and still ride your classical cav and rudimentary archers.
The civ switches allow for interesting gameplay options and customise your playthrough though - it is an interesting concept but I can see players not warming up to it.
MP was a bit wonky at times and I had to reload a couple times but every turn is saved and we never lost anything substantial. The MP session was probably the most interesting so far - I didn't do well at all but managed to survive. I doubt I'll go far but we'll see.

I'm still somewhat on the fence about Humankind. It's a very polished, well-produced game, but choosing a different civ for each era is a bit disconcerting. I get what they're trying to do with it, and not create a Civ6 clone, but one of the joys of that game is starting from nothing & building a nation which sinks or swims depending on what you do. Over the course of a 6-8 hour game, you become very attached to your Civ. Chopping and changing as you progress means quite a bit of that feeling is lost... but then the 'victory' is to be the best that humanity has to offer, not merely one race or civilisation over another.

After about 30 hours with a couple of playthroughs, I'm giving it a 6.5/10. It's good, but it's lacking 'something' - and that something may simply be player emotional engagement. However, I'm sure I'll play it again soon... even if it hasn't gripped me yet like Civ6 did.
 
I'm still somewhat on the fence about Humankind. It's a very polished, well-produced game, but choosing a different civ for each era is a bit disconcerting. I get what they're trying to do with it, and not create a Civ6 clone, but one of the joys of that game is starting from nothing & building a nation which sinks or swims depending on what you do. Over the course of a 6-8 hour game, you become very attached to your Civ. Chopping and changing as you progress means quite a bit of that feeling is lost... but then the 'victory' is to be the best that humanity has to offer, not merely one race or civilisation over another.

After about 30 hours with a couple of playthroughs, I'm giving it a 6.5/10. It's good, but it's lacking 'something' - and that something may simply be player emotional engagement. However, I'm sure I'll play it again soon... even if it hasn't gripped me yet like Civ6 did.
You may be right there. Yet, you keep what you have and add to it. It'd be real crap if you start new with each era - but you don't. But some more identity goes down the drain - that much is clear.
The diplomacy funtion seems more fleshed out and innovative than what other competitors offer. And it solidifies Endless Legends "place your city on the map" - I think that was a solid innovation that also Civ6 benefitted of immensely. Kinda hard to nail down how much territory you should attach compared to founding new city - this mechanic is kinda obscure and probablyx not easy to answer with all the different ways it can take once the perks mix up each era.
Civ6 is a very good game now - not sure about it's launch - I got it year later. I hope they will tweak Humankind thoroughly, it's got the ingredients for a good civvie game.
 
... However, I'm sure I'll play it again soon... even if it hasn't gripped me yet like Civ6 did.
I haven't played it as much as I played Civ4 e.g. - yet I consider it one of the best in the series. I probably just have played a lot of Civ games.
As for "grip" - yeah, I know how that is, I knew it the instant the "Kaura! Kaura!" - song came up. There is one similar captivating song in the Humankind soundtrack - I have an earworm of it today.
 
I can't recommend Endless length for Humankind runs - it kinda falls apart. Endgame tends to - either you lack ressources, the AI becomes total pushover or it is all over before you can field the fun stuff. Never emplyed any air - clunky to handle. While AI is not bad in melee combat it suicides itself against firearms. Saw it tech a somewhat decent fleet in my Endless campaign but I handled it with ground troops. Machine guns mostly.
Ranged fire is weird, I can't really figure when I have line of fire and when not. Most of the time I haven't. Archers might behave different to direct fire guns. Machine guns on paper seem crap vs melee but the firearms seem to have "reaction fire" when unit closes and strike first, which make them quite resilient vs melee attacks, but AI tends to pick one unit and lemmings against it. Runs even out of fortification which is dumb.
Overall best time is up to medieval age, then you tend to snowball. Played on metropolis or "normal" difficulty. Might notch it up. Or try a Luxemburg challenge - just one city.
Stacking stuff like Khmer Baray and Mughal building is kinda OP. Turks make the endgame a laugh, too. Then again - tech is useless after researching the tree.
Endless quite bloats the cost. I think slow is OK in campaign duration, normal is kinda too short to enjoy the show.
 
Ugh, whatever you try - don't pick new world @ world gen in Humankind. I ended up with ALL AI on 1 continent and one of them "discovered" the new world (they magically sense the neutrals and start influencing them for free which nets them a city eventually). Game was fun up to the point when I found out 1 of the AI had cheated themselves the new world.
Tried to have a loock at the world editor but it looks very clunky. Cba to faff with that. Would be nice if we could run the world gen in the editor to preview maps and note the seed. But doesn't seem possible,
 
Here we go! New and upcoming RTS & Base Building games, by AAA and Indie studios, and even single lone developers:

0:00 Showcase
0:46 Homeworld 3
2:12 Ephemeris
3:27 Company of Heroes 3
4:56 Broken Arrow
6:34 NeuroSlicers
8:02 Stargate: Timekeepers
8:34 Project Titan
9:24 Lords of Solgrund
10:06 Alien Marauder
11:19 Sanctuary
12:47 Fragile Existence
14:16 Even more games!
 
At the moment, after watching a lot of space game videos, I would have to say Starfield is my most anticipated future game.

I still have a few games available now I want to install and play but can't tear myself away from the games I currently play to do so. what a mess
 
GTA remastered trilogy is now up there for me with cautious optimism. Lack of camera controls in the PC port of San Andreas and clunky controls in Vice City did really prohibit me to revisit these games. Also the Unreal 4 engine means there could be some better lighting and atmospheric effects.
 
Here we go! New and upcoming RTS & Base Building games, by AAA and Indie studios, and even single lone developers:

0:00 Showcase
0:46 Homeworld 3
2:12 Ephemeris
3:27 Company of Heroes 3
4:56 Broken Arrow
6:34 NeuroSlicers
8:02 Stargate: Timekeepers
8:34 Project Titan
9:24 Lords of Solgrund
10:06 Alien Marauder
11:19 Sanctuary
12:47 Fragile Existence
14:16 Even more games!
Did you look at Timberborn?
 
Did you look at Timberborn?
I did a long time ago in a similar showcase video of upcoming City Building games. I will be publishing a new video about that subgenre in a few weeks for games coming out in 2022. My last such list of upcoming games covered 4X and grand strategy. If you are interested you can see it here:

0:50 Knights of Honor II: Sovereign
2:14 Victoria 3
3:40 Galactic Civilizations IV
5:44 Revival: Recolonization
7:36 Terra Invicta
9:15 Alliance of the Sacred Suns
10:45 War Hospital
12:08 Dust Fleet
13:20 Distant Worlds 2
14:54 Punk Wars
16:07 Master of Magic
16:58 Zephon
17:37 Chaos Galaxy 2
18:29 BOC
19:38 Stellar Monarch 2

 
See what new Party RPG strategy games with turn based tactical combat are coming to PC and in late 2021, 2022 and beyond. These games are some of the best 15 upcoming strategy games like XCOM, Darkest Dungeon, Wasteland or Commandos.

0:39 Warhammer 40k Chaos Gate - Daemonhunters
1:48 Wartales
2:44 Jagged Alliance 3
3:48 Expeditions: Rome
4:57 Dark Envoy
6:07 Marvel's Midnight Suns
7:05 Lost Eidolons
8:13 The Iron Oath
9:21 Klotzen! Panzer Battles
10:42 Rise of Humanity
11:40 BioSynth Rising
12:47 Kingless Land
13:50 Book of Aliens
14:47 Reverie Knights Tactics
15:54 Tactical Breach Wizards

 
Learn about new and upcoming Simulation & Management strategy games which are coming to PC in late 2021 and 2022. There is a wide range of AAA and Indie studio developers making these games in modern, medieval, fantasy and science fiction settings. These are some of the best upcoming strategy games, gameplay included where available. Almost all are new IPs and some of them offer revolutionary new gameplay mechanics like Arboreal where you play as a tree!

0:46 Jurassic World Evolution 2
2:06 Two point campus
3:23 Frostpunk 2
4:30 Captain of Industry
5:40 King under the Mountain
6:52 Night is Coming
8:01 Diluvian Winds
9:07 Kapital: Sparks of Revolution
10:22 The Pioneers : Surviving Desolation
11:22 Pizza Empire
11:52 Anvil Saga
12:25 Prehistoric Kingdom
12:54 Arboreal
13:26 WorldBox - God Simulator
14:02 I Am Future
14:31 IXION
15:41 Clanfolk
16:52 Blooming Business: Casino
18:05 Solargene
19:03 NecroCity

 
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