While building my HOTAS reference sheet generator I have noticed an ongoing problem in many of the configurations, with a confusion between using analogue and digital bindings.
I'll use pitch as an example. here is a good setting for pitch, using the analogue binding.

This binds your stick's Y axis to pitch using the analogue range of the stick, resulting in this basic response curve:

No surprises here: as you increase pitch on the stick your ship responds accordingly.
However, many users have their configuration set to something like the below.

It doesn't look radically different, but the bindings set here are digital. This means that the response curve now looks like this:

So if you're flying with a HOTAS it might be worth checking to ensure that all of your analogue controls are mapped appropriately, otherwise you're missing out on a lot of the precision that should be available to you.
(I'm going to see if I can flag these badly-mapped controls in the reference sheet generator, but am aware that lots of people don't use it so I'm putting this up here as well).
I'll use pitch as an example. here is a good setting for pitch, using the analogue binding.

This binds your stick's Y axis to pitch using the analogue range of the stick, resulting in this basic response curve:

No surprises here: as you increase pitch on the stick your ship responds accordingly.
However, many users have their configuration set to something like the below.

It doesn't look radically different, but the bindings set here are digital. This means that the response curve now looks like this:

So if you're flying with a HOTAS it might be worth checking to ensure that all of your analogue controls are mapped appropriately, otherwise you're missing out on a lot of the precision that should be available to you.
(I'm going to see if I can flag these badly-mapped controls in the reference sheet generator, but am aware that lots of people don't use it so I'm putting this up here as well).