Thats what she said...I've not, must admit I've never been in this position!
Make sure you click the right one first.
I very nearly scrolled down to the bottom and unplugged the power plant!!
Did a reboot and got 2% back for thrusters so managed to drag the Gopher back to port; cashed in 300k combat bonds for the 400k repair build, I'm sure there's something wrong in that equation!!
Did a reboot and got 2% back for thrusters so managed to drag the Gopher back to port; cashed in 300k combat bonds for the 400k repair build, I'm sure there's something wrong in that equation!!
PS.
If you want save Credits, temporarily equip an AFMU (comes with full Repair Ammo), undock again and let it work on your most expensive Ship components.
After you're done, sell it again and only repair the remaining things.
Want to be a total cheapskate?
Out of Repair Ammo? Replace the AFMU with another one of different type - again ships with full Ammo and currently you get 100% cashback on your used-up AFMU that you depleted.
Repeat until everthing but Hull and PowerPlant is at 100%.
(above tricks & lessons learned back in the old days, when Ship Repairs were far more expensive than they are today)
Indeed.
Next time don't lose your Thrusters until you made at least 500k in Combat Bonds
PS.
If you want save Credits, temporarily equip an AFMU (comes with full Repair Ammo), undock again and let it work on your most expensive Ship components.
After you're done, sell it again and only repair the remaining things.
Want to be a total cheapskate?
Out of Repair Ammo? Replace the AFMU with another one of different type - again ships with full Ammo and currently you get 100% cashback on your used-up AFMU that you depleted.
Repeat until everthing but Hull and PowerPlant is at 100%.
(above tricks & lessons learned back in the old days, when Ship Repairs were far more expensive than they are today)
Indeed.
Next time don't lose your Thrusters until you made at least 500k in Combat Bonds
PS.
If you want save Credits, temporarily equip an AFMU (comes with full Repair Ammo), undock again and let it work on your most expensive Ship components.
After you're done, sell it again and only repair the remaining things.
Want to be a total cheapskate?
Out of Repair Ammo? Replace the AFMU with another one of different type - again ships with full Ammo and currently you get 100% cashback on your used-up AFMU that you depleted.
Repeat until everthing but Hull and PowerPlant is at 100%.
(above tricks & lessons learned back in the old days, when Ship Repairs were far more expensive than they are today)
I love how this thread is basicly "Have you tried turning it off and on again?" X')