Exobiology Payouts

Does first discovery mean first discovery of an already known plant in a new planet or the first discovery of a new plant (in a new or already known planet)?
 
New values are such stupid...

blah blah blah much effort no easy task blah blah

Yes, because few millions for bacterias which are everywhere is good, totally not broken xD

Dozens millions for stuff which I see every single day on expeditions is also good.

Maybe they could just give us button "grab 20 billions", because some people are such laz, that they would need it?

Slaves of pixel money...
 
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New values are such stupid...

blah blah blah much effort no easy task blah blah

Yes, because few millions for bacterias which are everywhere is good, totally not broken xD

Dozens millions for stuff which I see every single day on expeditions is also good.

Maybe they could just give us button "grab 20 billions", because some people are such laz, that they would need it?

Slaves of pixel money...
But 40 million credits for 30 minutes of mercenary work is okay because...?

Or let me rephrase that: blah blah hurr durr blah blah
 
Please elaborate. Did you try it yourself?
83M includes the first discovery bonus. Finding these rare exobios is not a 10 minute job.
99% of my explo/exo data are first discoveries. I don't waste my time on scanning previously scanned stuff. I just prefer going where no one's been before and scanning what has never been scanned before.

Finding the most valuable stuff is RNG, of course. That's why I wrote you had to be lucky. But if you're lucky, and there are 3-4 life-bearing planets in the system, and the most expensive organisms are on 2-3 of them (which happened a lot of times to me), you get hundreds MCr from that system. Most likely more than I got during many MONTHS of doing deep space exobiology some time ago. From A SINGLE system.

EDIT: Fdev sort of confirmed the exo payouts are not what they'd planned them to be.
 
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But 40 million credits for 30 minutes of mercenary work is okay because...?

Or let me rephrase that: blah blah hurr durr blah blah
Isn't.

Any other questions? :)

This isn't my problem, if you are fine with printing hundreds millions by literally no effort, because someone buffed it by 30x. And next 5x if it is first log. For me it is broken.
 
[...]
EDIT: Fdev sort of confirmed the exo payouts are not what they'd planned them to be.
It's incredibly hard to test numbers like that in a development environment.
Isn't.

Any other questions? :)

This isn't my problem, if you are fine with printing hundreds millions by literally no effort, because someone buffed it by 30x. And next 5x if it is first log. For me it is broken.
If it's in line with pretty much all other activities out there, it's not broken imho.
 
Fingers crossed FD leaves it at least a little bit buffed! I'm out on the opposite side of the galaxy and don't really have anywhere to sell.

:D S
You can sell at a Fleet Carrier if the owner has set up Vista Genomics, but you lose 25% that they cream off.
 
EDIT: Fdev sort of confirmed the exo payouts are not what they'd planned them to be.

Where have they confirmed that? Unless it is very easy to find 1st discoveries (I am not too much into exo but I imagine many have been discovered already?) the payout for the rest should not be much more than 100-150m/h. Or is it?
 
You can sell at a Fleet Carrier if the owner has set up Vista Genomics, but you lose 25% that they cream off.
Do they do that now? Because in earlier updates, that was bugged, and you got 100% at carrier Vista Genomics, and the carrier got 0%. I haven't tested it in this update yet, nor have I heard about anyone else doing it. Everyone was busy talking about the astronomical buffs, after all.


To add to that conversation a bit: from what I heard, Frontier seem to aim for around 100 million Cr / h for most "expert" activities. Whether this would fit the ball or not, I haven't calculated; however, the requirements for doing exobiology are practically zero, and one can rack up plenty of the expensive plants in the bubble itself, simply by looking at the Codex. (So no need to go to any external sites to find locations.) So it's debatable whether exobiology really should be aimed for that level. Well, with regular exploration, we've gotten used to getting paid a small fraction of what most other activities get, so even bringing that up to par would require rather large multipliers.

The rank requirements not getting increased to offset the payouts going through the roof is a pretty severe oversight, though.

We'll see by the next hotfix patch just how much of all of this was intentional though. Until then, personally I'm not updating the prices on the compendium spreadsheet (dunno how many people even use it by now, maybe two or three? :D ) just yet.
 
Do they do that now? Because in earlier updates, that was bugged, and you got 100% at carrier Vista Genomics, and the carrier got 0%. I haven't tested it in this update yet, nor have I heard about anyone else doing it. Everyone was busy talking about the astronomical buffs, after all.


We'll see by the next hotfix patch just how much of all of this was intentional though. Until then, personally I'm not updating the prices on the compendium spreadsheet (dunno how many people even use it by now, maybe two or three? :D ) just yet.

I sell my scan data to my FC and I don't think the carrier gets a cut, will have to check. Prior to the update it was such a small amount it was difficult to tell. I'll be selling some in the next few days so I'll see whether the carrier balance goes up.

I still use your spreadsheet... ;) Mainly to determine (pre patch) what was worth scanning. Now I have to remind myself that a humble bacteria is going to be worth quite a few million credits (until / if it's changed), but it was very useful resource (thanks). :)
 
To add to that conversation a bit: from what I heard, Frontier seem to aim for around 100 million Cr / h for most "expert" activities. Whether this would fit the ball or not, I haven't calculated; however, the requirements for doing exobiology are practically zero, and one can rack up plenty of the expensive plants in the bubble itself, simply by looking at the Codex. (So no need to go to any external sites to find locations.) So it's debatable whether exobiology really should be aimed for that level. Well, with regular exploration, we've gotten used to getting paid a small fraction of what most other activities get, so even bringing that up to par would require rather large multipliers.

The rank requirements not getting increased to offset the payouts going through the roof is a pretty severe oversight, though.

My own thoughts on this is that the increase in payouts is welcome, although probably a bit over the top. Thirty and seventy times increases are just bizarre. I do think as I said before that the first discovery bonus is a good idea, I've never really understood why players should get anything for 'discovering' something that's already been discovered, that's just daft although I recognize in game terms that it enables players to progress in an activity that they otherwise might not engage in at all. Still, that first discovered bonus actually meaning something is good, it's just the base payout jump that might be a bit excessive.

I have no problem getting the credits (not that I'm particularly short on credits anyway), but as you and others have said, it does make the ranks a bit meaningless. It was certainly a bit of a dull slog before, but now getting to Elite and beyond is trivial... Well, it is if you actually bother to scan stuff on previously undiscovered bodies. As I mentioned in an earlier post, I went from Ecologist to just shy of Elite I selling just six or seven pages (systems) of data, an almost three rank progression.
 
Do they do that now? Because in earlier updates, that was bugged, and you got 100% at carrier Vista Genomics, and the carrier got 0%. I haven't tested it in this update yet, nor have I heard about anyone else doing it. Everyone was busy talking about the astronomical buffs, after all.
I expect you're right - I was confusing it with Universal Cartographics.
 
Do they do that now? Because in earlier updates, that was bugged, and you got 100% at carrier Vista Genomics, and the carrier got 0%. I haven't tested it in this update yet, nor have I heard about anyone else doing it. Everyone was busy talking about the astronomical buffs, after all.


To add to that conversation a bit: from what I heard, Frontier seem to aim for around 100 million Cr / h for most "expert" activities. Whether this would fit the ball or not, I haven't calculated; however, the requirements for doing exobiology are practically zero, and one can rack up plenty of the expensive plants in the bubble itself, simply by looking at the Codex. (So no need to go to any external sites to find locations.) So it's debatable whether exobiology really should be aimed for that level. Well, with regular exploration, we've gotten used to getting paid a small fraction of what most other activities get, so even bringing that up to par would require rather large multipliers.

The rank requirements not getting increased to offset the payouts going through the roof is a pretty severe oversight, though.

We'll see by the next hotfix patch just how much of all of this was intentional though. Until then, personally I'm not updating the prices on the compendium spreadsheet (dunno how many people even use it by now, maybe two or three? :D ) just yet.
by my calcs there is no FC cut but should add I appear to be “suffering” from first finder bonus being 1x not 4x. Until I get that confirmed I can’t say 100% but yea appears no FC cut.
 
I've got around 900k for a bacterium+stratum pair, which I thought was reasonable.

As an aside - my very first time looking for exobiology turned out to be a 'white' bacteria, on an icy planet, in daylight! I was giving up and driving my SRV back to the ship in despondence, when my SRV reticule flashed a change of shape for no apparent reason! Even if they made that discovery worth 10,000,000 credits I still don't think it would be fair recompense!
 
I expect you're right - I was confusing it with Universal Cartographics.
Well, they did say back when VG was coming to carriers that it'll deduct credits the same was that UC on carriers does, so unless that intent silently changed (which I doubt), 100% payout on a carrier is a bug.
 
Yep, looks like it's still 100%, i was selling to my carrier for smth like 200m, so carrier could get 20m+ reacher, which didn't happen.

Does first discovery mean first discovery of an already known plant in a new planet or the first discovery of a new plant (in a new or already known planet)?

It works the way that new plant gets your name to the Codex + your name on this planet (Sys Map Bio icon - there all plants on a planet are listed with their finders, if the planet was scanned) + first dicovery money bonus, while an already dicovered elsewhere plant does not change Codex, but still you get your name on this planet, if you're first to scan that plant here + first discovery money bonus. So both cases.

I've got around 900k for a bacterium+stratum pair, which I thought was reasonable.

As an aside - my very first time looking for exobiology turned out to be a 'white' bacteria, on an icy planet, in daylight! I was giving up and driving my SRV back to the ship in despondence, when my SRV reticule flashed a change of shape for no apparent reason! Even if they made that discovery worth 10,000,000 credits I still don't think it would be fair recompense!

Looking for bacteria on an SRV can be quite hard if their color is close enough to surface color. I find that hovering in the ship slowly on small, like 50m, altitude does make it much easier, they're kind of more visible from the top, than from the side.

Not going to argue credits, after all we had a couple of gold rushes and if that's a new one - let it be (though i think it's the ever biggest yet). Ranks are main prob here, even scanning a couple of bios can easilly make you skip a whole rank to the next one.
 
Finding the most valuable stuff is RNG, of course. That's why I wrote you had to be lucky. But if you're lucky, and there are 3-4 life-bearing planets in the system, and the most expensive organisms are on 2-3 of them (which happened a lot of times to me), you get hundreds MCr from that system. Most likely more than I got during many MONTHS of doing deep space exobiology some time ago. From A SINGLE system.
That's also my experience. Regarding the effort you also have to consider the time to find such a system etc. How often does it happen ... probably every 20th to 30th jump if you exploring new systems. Then you have to get onto the planet, often at different locations to get all plants. This amounts to a considerable amount of time spent.
 
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