And we're loading (loading), loading (loading), loading on the river.It means that at some indeterminate point in the future, Loot Boxes will load, and load, and load, and load, and load, and load...
And we're loading (loading), loading (loading), loading on the river.It means that at some indeterminate point in the future, Loot Boxes will load, and load, and load, and load, and load, and load...
It's also lies...there's no special 'Captain' or admin role if you own a ship, anyone invited onto it can fly it with the same level of access whether you're on it or not. The only thing they can't do is buy or sell cargo when flying it or retrieve it from an ASOP terminal if it's destroyed or stored...which is a real pain for owners of the larger cargo ships if they're involved in an org.I guess that's the closest to a "no" CRobber will give
To be fair to him though, thats a fairly easy UI thing to cobble together in short order.It's also lies...there's no special 'Captain' or admin role if you own a ship, anyone invited onto it can fly it with the same level of access whether you're on it or not. The only thing they can't do is buy or sell cargo when flying it or retrieve it from an ASOP terminal if it's destroyed or stored...which is a real pain for owners of the larger cargo ships if they're involved in an org.
I suspect the original question asked was about assigning or transferring account privileges to a 3rd party for certain owned ships, sharing access to those with trusted others...like friends or org members so they can have full access to ships in your hangar even if you're offline or decide to leave the org for whatever reason.
Ci~G partly circumvented this ownership thing by introducing the ship purchase/rental and credit transfer schemes. (ie) the org transfers game currency funds to a member to rent/buy a cargo ship in game, it's kinda halfway house but solves the issue.
What it doesn't solve is those older orgs set up years ago who have shared real cash purchases of the larger ships (eg) 5 guys sharing the purchase of an Idris. Said Idris is still tied to one account, so if the assumed account owner leaves the org, gets married, has children...wants their money back because they've got sick of listening to 10 years of lies and have given up...it causes issues.
This sharing of purchased jpegs or in game digital assets is rare these days...since besides having the ability to buy ships in game with game currency, folk are generally a bit wiser to the obvious pitfalls of sharing real cash purchases of digital assets for a game that'll never be released... but back in the heady days of 'Answer the Call' when the early backers were a tad more collectively naive and the only ships flying around in game were cash bought... it used to be a fairly common practise
It may seem surprising, but in game on a nightly basis... going by observations from global chat and what I see when playing... I rarely meet owners of multiple cash bought ships as a general rule, barring members of our org or others already on my contacts list. The majority of general population regular players...as opposed to the jpeg collectors who confine their activities to spouting rubbish on Spectrum or reddit... or those who simply play any new patch for a week then disappear off to play other multiplayer games as a group (ED:O, Tarkov, GRW, Division 2, Scum, Hell let Loose, Day Z...etc) as most of us do... The regular SC players who are left generally own one low tier ship, ranging from an Avenger Titan to a Cutty Black and have bought the rest in game![]()
Yes with a but, no with a maybe.
Is it done yet? I guess so, because it's been almost 10 years to knock that fairly easy thing out.To be fair to him though, thats a fairly easy UI thing to cobble together in short order.
Owner has 'admin' control of an interactions interface (probably accessed from a Mobiglass screen) defining what panels/positions/doors/etc party members can interact with on their ship.
Fairly easy to knock out.
I often wonder and then I find out some players literally haven't played anything else than the thing they keep droning about. Is also true about ED. You could say I'm a somewhat unsteady player, rarely sticking with one thing, but playing nothing else than a single game - it kinda disqualifies any opinion about "games".The reason why I asked was because the post was on Dangerous Discussion in praise of ED's Thargoid war by an SC player, as opposed to a "CIG marketing department or shill." Now, granted, some SC players are easily impressed, but still...
I love that. It's a great example of someone joining the SC hypetrain late in the day and assuming CIG are telling the truth. And compared to how long most of us have been watching this trainwreck, 2019 is late.Concerns about delivery are off-topic on Spectrum
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You'd have to ask someone from CIG. Oddly enough, as an amateur coding modder type who spends most of his life at sea, I don't work for them.Is it done yet? I guess so, because it's been almost 10 years to knock that fairly easy thing out.
You'd have to ask someone from CIG. Oddly enough, as an amateur coding modder type who spends most of his life at sea, I don't work for them.
You don't know if it's done yet? Can't you, you know, just look at the game UI and see if it's there, the fairly easy thing to knock out?You'd have to ask someone from CIG. Oddly enough, as an amateur coding modder type who spends most of his life at sea, I don't work for them.
Saying "I'll abandon SC next year" is the equivalent of CIG saying "Pyro coming next year". Words are cheap.I love that. It's a great example of someone joining the SC hypetrain late in the day and assuming CIG are telling the truth. And compared to how long most of us have been watching this trainwreck, 2019 is late.
In another 3 years those joining now will be writing the same thing.
Buy an Idris!
Reminds me of my new year's vows to stop smoking.Saying "I'll abandon SC next year" is the equivalent of CIG saying "Pyro coming next year". Words are cheap.
Oddly enough, as an amateur coding modder type who spends most of his life at sea, I don't work for them.
Reminds me of my new year's vows to stop smoking.
The only snag is that Ci~G have been promising that very same 'just around the corner' UI function since mobiglas was introduced in 2017To be fair to him though, thats a fairly easy UI thing to cobble together in short order.
Owner has 'admin' control of an interactions interface (probably accessed from a Mobiglass screen) defining what panels/positions/doors/etc party members can interact with on their ship.
Fairly easy to knock out.
Can anyone say Valheim?
Can anyone say Valheim?![]()
You know, there is always someone who realises the idea you had and usually it's at least on a 3-10 times grander scale.And in Valheim ramps don't kill you, even if you try to get them to kill you!