Well, it's a dev vs player thing, and either they can just make the bubble burn, or make the challenge fun.
Now "fun" is a very subjective, hard to define the word.
They have the data, we don't, let it be hobby players or fulltime pilots.
Making player's dedication towards the game into nothing, is disrespecting players, but then they're devs, they can do whatever they want.
For the first few weeks it'll be the testing stage of getting the correct numbers of participants, then they can correctly mark where the challenge is at.
Is it the first time devs has drawn a line that's literally impossible to complete? Or the first time devs handing you what you want and go "BAM! It's gone!"?
No, and there ain't much we can do, their game.
Those who say thargoids are no challenge, it's not about being able to solo whatever interceptors you can, it's about the numbers and time you dedicated.
Or shipping those refugees that goes by 1~4 per mission, and you have to accept -> load them up -> exit UI -> exit UI -> go back to mission -> loop, idiotic UX.
Or shipping goods that you get hyperdicted almost all the time in and out the systems.
There are way more people participating than just the "experts", lots returned to ED after the update, just for the ED humanity.
Inara doesn't show all the stats, I tried manually uploading my data, but then it just sticks to 0, sure there are lots of others having the same issue.
Though I've killed quite a bit of thargoids, I still think I'd rather wait for a gimballed AX weapon, as I fly with a Thrustmaster TCA A320, it's just not made for precision air combats.