The Bug Killer site broken for raw mats

Just went to the Bug Killer to garner materials (data and G4 raw) for the first time in EDO - rather disappointed. The Coms Ports still work to farm data (AEC and AEA) but the cargo racks explode on relogging so you can't farm the raw materials there any more. I assume this is because of the absolutely horrendously irregular surface there now.

Short video showing the cargo racks exploding on startup:

Source: https://www.youtube.com/watch?v=F8RQ92xdJRE
 
pretty sure it is from u14 as a bug or intentional to stop us farming
I can't say for sure because as long as 3.8 was connected there was no reason to even try to farm in odyssey.


but every site that has raw mats in cargo racks is doing this since u14
I have been to every site I know of.

my fav is Fort Asch and its twin

these 2 sites have raw, manufactured and data and angry bugs.
and much more.
a wider range of materials than any other site.
be prepared to die or get help from a wing to leave the system, they will destroy your ship.
most fun I have had in weeks.

the worst thing is the manufactured. but tbh raw or manufactured can send your srv through a wall.


a log to desktop, restart the game is all that works anymore
 
Relog from the main menu used to work. Now it is exit/restart the game to farm. Add in the awful terrain and it is no longer fun using the SRV.
 
pretty sure it is from u14 as a bug or intentional to stop us farming
I can't say for sure because as long as 3.8 was connected there was no reason to even try to farm in odyssey.
...
but every site that has raw mats in cargo racks is doing this since u14
I have been to every site I know of.

...

No - Koli Discii does not exhibit this behaviour - in fact the site there is much more regular (smoothed out) than before. You can relog and farm the three cargo racks to your heart's content (I did last night) - it is just a drag to SC all the way out there.

The cargo racks are intact at the Bug Killer when you arrive, it is only the redraw / respawn that makes the cargo racks explode.

BTW - if they wanted to stop relogging all they have to do is put in place the respawn delay that data points used to have (two weeks I think) and 3.8 geo sites had (not been investigating geo sites in EDO - will have to now).
 
ok, good news then and thanks.

1 of the 2 sites I did not visit yet, so thanks for that.
interesting too..i have always avoided Koli Discii because it was the worst terrain...
nice to see everything is NOT broken.

and you are not wrong
there are many things they COULD do to prevent relogging for materials.

from a numbers perspective alone a person could ask why is there no guardian material trader yet? mega tons have been delivered for many years now.
they must have a decent pool to trade with by now.

and as much as I would hate to go through the redo of mission rewards, it needs doing.
there are too many useless mission rewards and not enough useful mission rewards = BTC, MEF, EFC. is not good enough. it never was.
Antimony and selenium were once in the pool
proto mats were once in the pool
I am sure the thread that took us over a year to resolve partially is still here some where....

forget it though

fix the network that is killing the game before ANYTHING else.

the test is/was a fail
EDO does not work well from raxxla, please put it back in the UK.
 
Just went to the Bug Killer to garner materials (data and G4 raw) for the first time in EDO - rather disappointed. The Coms Ports still work to farm data (AEC and AEA) but the cargo racks explode on relogging so you can't farm the raw materials there any more. I assume this is because of the absolutely horrendously irregular surface there now.

Short video showing the cargo racks exploding on startup:

Source: https://www.youtube.com/watch?v=F8RQ92xdJRE

Why would you want to relog for some random materials?
Just do Crystalline Shards! (but before getting there just make sure you trade down whatever top tier materials you may have to lower grades so you can top up all bins)

anyway, relogging on foot does the same?
 
they aren't random

each time it is rng yes, but you do know the materials..
3 comms
  • cracked industrial firmware - G3
  • atypical encryption archives - G4
  • adaptive encryptors capture - G5
  • modified consumer software - G2

3 cargo racks
*ruthenium
*tellurium
*antimony
its faster and the bug killer was the best for data and raws, till this..
and the body next to it used to be great for yttrium and selenium

the shard gardens are no more
they are no different than fumaroles and I just don't.
braintrees are far faster and much less roaming around if I am going over a thousand LY out
and there are braintrees much closer anyway.

I prefer to just top off in the bubble
and getting data and the 3 raws is fast and easy

not as fast right now
koli is more than fast enough.


the shard gardens were great in 3.8
in 4.x they are as much use as any other planet with geysers and or fumaroles
to me that means no thanks.
they ruined every planet that was ever any use for meteorites or fumaroles.
I never liked or used them in 3.8
the shard gardens being the only exception.

why do you think I mentioned the fort asch site in hip 22460 ?
it has raw, encoded, manufactured and extreme entertainment
and good luck leaving in one piece.

it usually only takes about an hour to get 100% on everything at the bug killer site
another hour on the body next to it and there is no need to go 1500 ly to the damaged gardens.

due to all the bugs and meteorite area and the entire fiasco of srv material gathering that is now so bad it is nothing but a huge time waste to do it any different than HGE's

so I go to cargo racks, always there and guaranteed to give me the material I actually want
no driving around to fumarole after fumarole hoping to find something on severely bad terrain.

that aside, every time I am on a body, I deviate to go find what is around in the tiny meteorite area that doesn't like to respawn. then I go back to what I came for.


and no thanks
seems edo likes to punish me a lot
and I know with 100% certainty that when I relog on foot, I end up paying rebuy for a cutter or a conda or a vette I am not in and end up in a facility
wanted or not, bounty or not. I can expect it, because it happens every time.

experimenting on foot leads to bad crap more often than not.
not to mention the last time I shot a cargo rack on foot, both me and my srv got blown up.
not the place for it, but I don't like on foot anything. turtle, shell, I like shell, no use for turtle.
 
I know, been to all of them
and it is seriously worse than any Braintree forest

and just too much effort to even find crystailine or needles it is too random and too spread out to make the trip worth while anymore.

fwiw there are many bio forests in maia area that are better
there are Braintree forests all around Jackson's lighthouse

you know I build ships
usually several at a time
I engineer the same way, always have
I engineer several of each item I engineer to save excessive trips to getting mats right up to getting the experimentals
meaning I go through materials fast, very fast.
and I always find the fastest route to getting materials.
in the past month I have built and engineered 2 condas, 2 cutters, 5 kraits 1 mamba, in 3 accounts. all for putting salvation weapons in
as well as a few ships for the Sirius heatsinks, to store them in whilst I swap them in to replace the current regular engineered ones.
3 accounts depleted twice in a few areas for the mats all that took.

I find a nice LYR system that has all the modules I want, build the ships, fill the weapons, engineer the rest, look for my next project...
currently just topping off my tellurium.
I have never run so low as I did this time.
that was a lot of distributors...had to replace a few spares I used too.
 
Why would you want to relog for some random materials?
Just do Crystalline Shards! (but before getting there just make sure you trade down whatever top tier materials you may have to lower grades so you can top up all bins)

anyway, relogging on foot does the same?

1 As @cmdr milesred answered they were not random. 3 sets of G4 mats to trade. Koli Discii is also not entirely random although it has a larger pool of raw mats that it can produce, some only G2 but it has the advantage of two mats per cargo rack a lot of the time.

2 On foot - didn't try that, I don't see why it would make a difference, it is the spawning intersecting the surface that causes the issue, surely that would be the same.
 
Just for completeness I came home via Orrere to check out the crashed anaconda there - previously it was such a horrible place to drive around that I (and I am sure I am not alone) never ever returned to it.

Well, in EDO is is much more level now, far easier to drive around and gather mats from the cargo racks. The racks spawn the same as Koli Discii but you don't have the 90Kls supercruise trip. Quick pic:

orrere.jpg


... and I checked that the cargo racks don't explode on relog. ;)
 
they aren't random

each time it is rng yes, but you do know the materials..
3 comms
  • cracked industrial firmware - G3
  • atypical encryption archives - G4
  • adaptive encryptors capture - G5
  • modified consumer software - G2

3 cargo racks
*ruthenium
*tellurium
*antimony
its faster and the bug killer was the best for data and raws, till this..
and the body next to it used to be great for yttrium and selenium

the shard gardens are no more
they are no different than fumaroles and I just don't.
braintrees are far faster and much less roaming around if I am going over a thousand LY out
and there are braintrees much closer anyway.

I prefer to just top off in the bubble
and getting data and the 3 raws is fast and easy

not as fast right now
koli is more than fast enough.


the shard gardens were great in 3.8
in 4.x they are as much use as any other planet with geysers and or fumaroles
to me that means no thanks.
they ruined every planet that was ever any use for meteorites or fumaroles.
I never liked or used them in 3.8
the shard gardens being the only exception.

why do you think I mentioned the fort asch site in hip 22460 ?
it has raw, encoded, manufactured and extreme entertainment
and good luck leaving in one piece.

it usually only takes about an hour to get 100% on everything at the bug killer site
another hour on the body next to it and there is no need to go 1500 ly to the damaged gardens.

due to all the bugs and meteorite area and the entire fiasco of srv material gathering that is now so bad it is nothing but a huge time waste to do it any different than HGE's

so I go to cargo racks, always there and guaranteed to give me the material I actually want
no driving around to fumarole after fumarole hoping to find something on severely bad terrain.

that aside, every time I am on a body, I deviate to go find what is around in the tiny meteorite area that doesn't like to respawn. then I go back to what I came for.


and no thanks
seems edo likes to punish me a lot
and I know with 100% certainty that when I relog on foot, I end up paying rebuy for a cutter or a conda or a vette I am not in and end up in a facility
wanted or not, bounty or not. I can expect it, because it happens every time.

experimenting on foot leads to bad crap more often than not.
not to mention the last time I shot a cargo rack on foot, both me and my srv got blown up.
not the place for it, but I don't like on foot anything. turtle, shell, I like shell, no use for turtle.
shard gardens are DEFINITELY still there as I farmed whole planetfuls of them! 50 to 60 in a group and ALL OVER the planet surface.
 
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