ED:ODYSSEY - GAMEPLAY IDEA & OTHERS SUGGESTIONS

Hi CMDRS, first time posting here, quick intro : CMDR Nyx Jackson, 30 years old, french, active player of Elite since Horizon.
Buying Odyssey at preorder > regret & anger > flying away of ED for some time > coming back at update 8, enjoying it so far.
WELL THE THREAD :

PRISON BREAK STYLE MISSION :
When I see these prisons, I think that a gameplay and missions of type "escape from prison or prevent an escape" is within the reach of development.
I went to an "industrial" type facility for a massacre mission.
I was surprised to see that in the installation they had a sector with cells, with no possibility of exit other than the overload mode of the taser, I almost got trapped haha)
There is the little push button to open the doors, but only outside (different from the detention centers which are inside too)
And as I was looking at the locations I was thinking that it would fit easily into the existing gameplay and interactions.

MEDICAL GAMEPLAY ON FOOT :
On another installation, first time I saw a medical bed, and inevitably i was thinking of a medical gameplay type, more advanced than what currently have (ie nothing xD) would be possible.
Maybe a medic suit designed with specialized tools ( and some first aid stuff for the others suit), and when you are in conflict zone, instead of shooting, you will heal and support your allies. Example : X credits bond for x soldier medically assisted.
Well it's just the top of the iceberg on this idea, but i think it will be a cool extension of rescue mission, especially in thoses time of war.

COSMETIC UNDERUSED :
Finally, cosmetic level.... I couldn't take good screenshots from the front but some pirate NPC have very cool skins, FRONTIER please, when will you exploit this aspect of the game ?
More cool custom part for ship/suits/paintjob seriously, the AX store is underused and i can't believed myself in saying this.

SHIP DAMAGED DECALS
At current state i can't understand why this cool features was removed, maybe shaders need to be rewrited i don't know but in my humble opinion that's feature was one of the thing who convinced me to buy Elite at the time. (And the lore behind it).

SENDING CREDITS PLAYER TO PLAYER :
Well this simple system, will allow more interaction between players.

N.B :
I know these suggestions are very similar to what SC does, but being the 2 biggest space sims, I think the comparison will always be there.
Elite has the difficulty of being both single and multiplayer at the same time.
Some features seem to me nowadays necessary for player interactions (like sending credits).
Well, i love the game at this state but yeah i crave for more for Elite

So what's it's your take on this thing ?
Have you some thoughts on futur gameplay , ideas, scenarios for odyssey ?
Fly safe CMDRS o7

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It's clear that cosmetic DLCs are underutilized.

Instead of ridiculous color variations we need more models, a real reason to buy DLC suits.

And I also thought that I would be ready to pay for ships. Obviously, not ships with new specifications, not Pay-To-Win, but just visual variations.
For example I love the cobra, I love the Zorgon Petersons, and I love the panoramic cockpits: I would pay for a DLC of a ZP ship with the same specifications as the cobra with a large cockpit like the Mamba .
And the Phantom, everyone loves it and uses it and suddenly we see it everywhere: why not an Imperial ship with the same specifications?

I'm sure people would be willing to pay for it.
And this game needs funding to continue its development and maintenance.

Just an idea.
 
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