I thought I'd try my hand at being a good Samaritan by rescuing Occupied Escape Pods. It took me a considerable amount of time, with sessions spread over several days, to collect a total of 339 of them from planetary surfaces.
I then handed them in to the Search and Rescue contact. My reward? a grand total of just under 10 million credits. Now I know that saving lives is worth more than money but come on Fdev, this area of gameplay needs a re-think.
Surely we should receive at least 500,000 credits per pod? If this was so then it could open up a new valued pursuit and a rewarding area of gameplay.
NOTE: a little bit of preachin' and a bit or role play follows. Read at yur own risk.
If one was truly a good Samaritan one would have turned in the pods and refused the monetary reward (yeah - I know can't really do that in game but...).
Or you could just imagine to yourself, "self, you're being rewarded for all the bad guys you saved and turned in to the authorities - now you're a bounty hunter." Way to go - ridding the galaxy of all that scum.

Then again if you'd just left 'em lie where they'd probably have spent eternity you'd have saved the goobermint that 10 million they gave ya.
The good guys and gals you rescued will be appropriately grateful (and if you're lucky the gals - well - you know...) and reward you accordingly, maybe, ehhhhh, some of 'em. Hell - maybe yur future wife is in the lot. The bad guys? Figure it out. And good luck - you're gonna NEED it.
So my advice to you would be to hit the nearest bar where ever yur at, get drunk, tip big, have fun, and (since you aren't
really a good samaritan) bank that $10 mil and find another outlet for your seemingly altruistic bent.
PS - Take a lesson from your predecessor, Picard. Cpt Kirk wouldn't have wasted his time pickin' 'em up. Spock would'a talked 'im out of it, "Jim. It is not logical. Our resources are better spent on completing our mission". Scotty would have said, "we no hah thuh time, Jim. Leave 'em".