Thargoid invasion - Next target systems?

Victory in Col 285 Sector JW-M c7-18!

HIP 23716 is getting its Wakata sequel, and forms the top band along with Benanekpeno. 70 Tauri also returns after its first defence in Week 5, Trianguli Sector GG-Y c18 and HIPs 20491 and 21918 have rejoined, fresh eviction activity spotted in Col 285 Sector TS-Z b14-3, and Cephei Sector YZ-Y b4 joins the fight!

Top targets at 10:15 28th January 3309:
HIP 23716 Invasion 48% — Taranis 18 Ly, 3 ports, 2354 Ls planet + 3044 Ls outpost attack, 2351 Ls outpost + 3051 Ls planet damage
Benanekpeno Invasion 42% — Oya 27 Ly, 2 ports, 128 Ls planet attack, 291 Ls outpost damage
Jeng Invasion 18% — Oya 23 Ly, 1 port, 1587 Ls outpost attack, 2194 Ls outpost damage
Dao Tzu Invasion 16% — Leigong 36 Ly, 1 port, 1369 Ls starport attack
Col 285 Sector PM-B b14-5 Control 14% — Hadad 26 Ly, empty
Elboongzi Invasion 14% — Oya 27 Ly, 3 ports, 907 Ls outpost attack
Garongxians Invasion 14% — Leigong 28 Ly, 4 ports, 5890 Ls planet + 5991 Ls planet attack, 6148 Ls outpost damage
Aowicha Invasion 10% — Oya 23 Ly, 2 ports, 1765 Ls planet attack, 1760 Ls planet damage
 
Currently Wakata is clear, while a nearby ground base is under attack.
They actually have two platforms, one of which you can't even restock or repair. The other one is still functional as far as getting survivors out or probably bringing in supplies to repair, but that second one is really under attack. I'm going to be taking the Krait out there tonight and do some pew pew with the bad guys...again. I hate repeating myself to the thargoids but it seems I have to get out a bigger stick. :devilish:
 
That doesn't sound right, it's only the second week of the invasion so none of the stations should have progressed from damaged to abandoned yet.
I'm at work so I'm doing this on my smartphone and trying to do it from memory. I think Knight Enterprise (?) Is the one that you can only land on but can't restock anything. I do apologize but I can't remember the name of the other outpost. You can land on it and restock weapons and repair hull damage, but no limpets. Lots and lots of alien activity around it.

I have not bothered with the ground stations yet.
 
That doesn't sound right, it's only the second week of the invasion so none of the stations should have progressed from damaged to abandoned yet.
It isn't.

HIP23716 has five ports. Wakata Station, the Coriolis, is fully functional, making it a good place to stock up on limpets and cash bonds. Farkas Oasis (the surface port where I've been spending my time) and Wolf Orbital, one of the platforms, are both under attack.

Godel Escape, the other surface port, and Knight Enterprise, the other platform, are both only damaged. They are not yet abandoned.
 
If it's just the limpets missing, that's normal. Stations lose their commodities and services as soon as they get attacked except for repair and rearm.
The strange thing is, most regular outposts don't have both repair and restock - they typically only have one or the other - but all the attacked/damaged stations I've seen conveniently offer both.
 
Interesting cycle thus far; given the present course, it seems to be enough for 7–8 Invasion and 2–3 Control. There is a definite increase in newcomers to AX combat asking about how Interceptors work and which system to defend, so the hope definitely is that it establishes a progression path which results in more Commanders forming eviction teams.

HIP 25679 and Awara both return for their second Invasion since being defended previously in Week 3, and some Alert activity is spotted in the Putas system!

Top targets at 19:00 28th January 3309:
HIP 23716 Invasion 68% — Taranis 18 Ly, 3 ports, 2354 Ls planet + 3044 Ls outpost attack, 2351 Ls outpost + 3051 Ls planet damage
Benanekpeno Invasion 54% — Oya 27 Ly, 2 ports, 128 Ls planet attack, 291 Ls outpost damage
Dao Tzu Invasion 24% — Leigong 36 Ly, 1 port, 1369 Ls starport attack
Jeng Invasion 22% — Oya 23 Ly, 1 port, 1587 Ls outpost attack, 2194 Ls outpost damage
Garongxians Invasion 18% — Leigong 28 Ly, 4 ports, 5890 Ls planet + 5991 Ls planet attack, 6148 Ls outpost damage
Col 285 Sector PM-B b14-5 Control 16% — Hadad 26 Ly, empty
Col 285 Sector TS-Z b14-3 Control 16% — Hadad 22 Ly, empty
Elboongzi Invasion 16% — Oya 27 Ly, 3 ports, 907 Ls outpost attack
Aowicha Invasion 12% — Oya 23 Ly, 2 ports, 1765 Ls planet attack, 1760 Ls planet damage
 
Godel Escape, the other surface port, and Knight Enterprise, the other platform, are both only damaged. They are not yet abandoned.
Knight Enterprise was the still damaged one, yes. Wolf Orbital was the one I couldn't remember, thank you. I had done a few rescue missions from Farkas Oasis but then a couple of 12 hour shifts in a row got in my way in RL.

I'll either be out there in my Krait Mk II tonight or sometime tomorrow morning. I don't like having to repeat myself to those Thargoids. Wakata Forever.
 
Knight Enterprise was the still damaged one, yes. Wolf Orbital was the one I couldn't remember, thank you. I had done a few rescue missions from Farkas Oasis but then a couple of 12 hour shifts in a row got in my way in RL.

I'll either be out there in my Krait Mk II tonight or sometime tomorrow morning. I don't like having to repeat myself to those Thargoids. Wakata Forever.

I know what you mean. After the fight to push them out the first time I'm not impressed to see they're trying it on again.

Good luck with the fighting. I've been at Farkas on and off today, but for some reason the prompt to sign up for the CZ on entry isn't appearing most of the time.

Although, the fight there is nearly done. I expect I'll have to find another system by the time I wake up tomorrow.
 
Victory in HIP 23716, and Wakata took not a scratch! HIP 21261, Kamato and Pathamon join the fight, and eviction activity is spotted in Hyades Sector ZZ-O b6-6 and HIP 20605.

Top targets at 09:10 29th January 3309:
Benanekpeno Invasion 76% — Oya 27 Ly, 2 ports, 128 Ls planet attack, 291 Ls outpost damage
Dao Tzu Invasion 36% — Leigong 36 Ly, 1 port, 1369 Ls starport attack
Garongxians Invasion 26% — Leigong 28 Ly, 4 ports, 5890 Ls planet + 5991 Ls planet attack, 6148 Ls outpost damage
Jeng Invasion 26% — Oya 23 Ly, 1 port, 1587 Ls outpost attack, 2194 Ls outpost damage
Elboongzi Invasion 22% — Oya 27 Ly, 3 ports, 907 Ls outpost attack
Col 285 Sector PM-B b14-5 Control 20% — Hadad 26 Ly, empty
Col 285 Sector TS-Z b14-3 Control 20% — Hadad 22 Ly, empty
HIP 20899 Invasion 20% — Indra 23 Ly, 3 ports, 2990 Ls planet attack
Aowicha Invasion 14% — Oya 23 Ly, 2 ports, 1765 Ls planet attack, 1760 Ls planet damage
 
Although, the fight there is nearly done. I expect I'll have to find another system by the time I wake up tomorrow.

Nearest to you, I suggest moving over to HIP 20899 by M. Indra. There is Ebisu by M. Taranis of course, although that has almost no chance this cycle (13th Invasion, 16th system).


Trying some 5 gun loadouts. Battle is joined.

Please let us know how that goes! I can imagine extra versatility on a medium or extra damage on a heavy, though I have yet to try it.
 
Please let us know how that goes! I can imagine extra versatility on a medium or extra damage on a heavy, though I have yet to try it.
It went well. I'd not use this for a dueling fight like in the days of old. This works well in groups.
I use a cutter.
First up was just moving my cooling (heat vent) beam from slot 3 on top to 2 heat vent beams on the nacelles. I now have 2 ax enhanced multicannons on top in addition to the 3 salvation gauss underneath.

The first target up for this was a medusa. Game wanted me to be sure to not make it easy.
Scouts went down quick, interceptors didn't heat me up much at all. Even linked the new 2km, scanner to the ax group so I was able to scan every target.

I have an idea to try 2 shard cannons in place of the ax multis. Haven't tried that yet.

If one needs a flak, I'd say replace a beam with it. I've never been good with the flak so I either tank the swarms or a friend will flak the swarms. If we hole the interceptor fast enough, the swarm doesn't last long anyway.

Traded some hull for the extra gun. Didn't seem to be that bad a trade.

This week my carrier is in a threatened system. May have to bug out to another location. It is in hip 20056 and I don't think that's on the list.
 
Goodness; victory in Benanekpeno, and it looks as if the Wakata party moved straight over and stormed the eviction in Hyades Sector ZZ-O b6-6!

Dao Tzu has a clear lead, then in the upcoming band of Invasion systems we should have the capacity at least for another three. If that level of Control effort moves to Hadad then we could see both of those upcoming evictions complete, though Commanders may switch back to Invasion instead. Interesting surge spotted in Pathamon; keep watch of that system being on the rise above others.

Top targets at 20:20 29th January 3309:
Dao Tzu Invasion 54% — Leigong 36 Ly, 1 port, 1369 Ls starport attack
Garongxians Invasion 30% — Leigong 28 Ly, 4 ports, 5890 Ls planet + 5991 Ls planet attack, 6148 Ls outpost damage
HIP 20899 Invasion 30% — Indra 23 Ly, 3 ports, 2990 Ls planet attack
Jeng Invasion 30% — Oya 23 Ly, 1 port, 1587 Ls outpost attack, 2194 Ls outpost damage
Elboongzi Invasion 26% — Oya 27 Ly, 3 ports, 907 Ls outpost attack
Col 285 Sector TS-Z b14-3 Control 24% — Hadad 22 Ly, empty
Col 285 Sector PM-B b14-5 Control 22% — Hadad 26 Ly, empty
 
Using 2x large gimbaled ax mc (top) and 3x medium gauss cannons (bottom) on a 8c bi-weave Cutter with 2x turreted long range thermal vent medium beams on nacelles
going quite nicely
I use a cutter.
First up was just moving my cooling (heat vent) beam from slot 3 on top to 2 heat vent beams on the nacelles. I now have 2 ax enhanced multicannons on top in addition to the 3 salvation gauss underneath.

Interesting; two for the majestic Cutter thus far, and also both for mixing EAX multi-cannons with Gauss. Heavies definitely were going to be a natural consumer of the stabiliser module, and that is a good point regarding the Cutter specifically having a group of five hardpoints in the middle.

I am still a bit indecisive with it; I would be quite happy for the Chieftain to have a Shard instead of a Flak, although its internal module sizes do not accommodate a class 3 stabiliser at all. The Challenger very much does, and I may have purchased everything needed to try a Challenger Plasma and Shard combination, though I suspect I will not like its slower speed.

In the meantime, I am enjoying very much the discovery that a Chieftain Plasma and Shard combination is a much more efficient Cyclops-remover than with any single weapon type (Gauss, Plasma or Shard). It was competent versus Basilisk and Medusa, although Gauss starts to prevail there of course.


I'm trying to contribute, but every port I drop in last night and tonight on has invisible and indestructible interceptors flying around.

That means somebody is still present there, and will be able to see it. It can be good to get a Conflict Zone started instead. Otherwise, you could try finding and blocking the Commander present, approaching the port again to get your own area, then unblocking that name again.
 
I'm trying to contribute, but every port I drop in last night and tonight on has invisible and indestructible interceptors flying around.
I think about 75% of the sessions I drop in on are bugged one way or another. I'm spending more time waking/logging out than actually playing. It's getting intensely irritating now......
 
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