For the love of god please fix Scarab Maneuverability

It was zero while lining up to slow down, and put back to max again for the actual landing (until I could spin the SRV no more, then back to zero :) ).
So I'm either not going fast enough, or something is going on with my controls. Once I turn 180 degrees it just comes to a dead stop no matter what I do with the throttle or the 'wheel' I'm using a game pad.
 
The idea of having a vehicle that drives on the ground especially on low G worlds is beyond stupid in the first place!
It begs the question: why does the ship need to land on the ground? Why do I need to extend landing gear?
  • I can hover my ship a foot off the ground for an extremely long time. Forever?
  • I can rest my ship on the ground without landing gear, just using shields & hull. No problem except I'm not allowed out of the ship(?)
  • If I could retract the canopy of my exobio eagle and keep my helmet on... I would have the perfect surface vehicle. Leave the canopy open, jump in/out of the cockpit directly.
 
It sure beats walking. Especially if you have a larger ship that's harder to land on rough ground.
I've learned a lot during my recent exobiology exploration trip. I used to exclusively use my SRV for getting to samples 2/3 and 3/3 but more recently I'm finding that, for the plants with a larger colony range over 500m, or for things that are either easier to see from altitude (certain poorly contrasting bacterium) or which tend to grow in isolation (e.g. Osseus), a small ship can be more convenient. You're right tho' - even for the latter (especially the Osseus) you sometimes still need the SRV to get from your landing area to to rocky slopes where the plants grow. I must say I think it's a fantastic little game loop, really good for SRV practice and one of the best game loops for justifying the vehicle's capabilities.

Source: https://youtu.be/PhD3m7nPAX4
 
It begs the question: why does the ship need to land on the ground? Why do I need to extend landing gear?
  • I can hover my ship a foot off the ground for an extremely long time. Forever?
  • I can rest my ship on the ground without landing gear, just using shields & hull. No problem except I'm not allowed out of the ship(?)
  • If I could retract the canopy of my exobio eagle and keep my helmet on... I would have the perfect surface vehicle. Leave the canopy open, jump in/out of the cockpit directly.

I assume that hovering your ship still consumes fuel. But my ship definitely takes a lot longer to consume the whole tank, the SRV's fuel capacity is tiny by comparison.

As a T-10 pilot who's travelled across the galaxy, I would certainly appreciate the ability to air-drop my SRV into places I can't land my ship. The thing's got jump jets which could activate automatically to soften the landing.
 
Get yourself some CH Pedals to complete the set. Steer with those. It works brilliantly.

I steer my SRV with CH Pedals, and this matches the muscle-memory of using them for the yaw axis in my ship, so it comes naturally. Doing this also frees up my right hand to look around me using the mouse while I’m driving, which is a pleasure. I don‘t use my CH joystick (Combatstick) while driving the SRV, except when aiming and shooting at something with the plasma-repeater turret which is very effectively controlled with a joystick (my right hand transitions easily from mouse to joystick when I switch to turret mode).

I use the mini-stick on my CH Throttle for the SRV’s thrusters, which again exactly matches translational thruster control (vertical/horizontal/diagonal) on my ship. So again no seperate muscle-memory to develop there.

You should give it a try.
Good point. I actually already have CH Pro Pedals, but I hardly ever use them and they are in a storage outside my apartment. I haven't tried them with ED, because then I would have to set it up under my desk for every game session, and it would be lying on the floor of my living room all the time between game sessions. But that's probably only a matter of organization. Now when I have just the joystick and throttle, I can have them connected to my PC all the time and they can be handily placed on the corner of my work desk when I'm not playing.

I'm using the ministick on the Pro Throttle for headlook, so I don't have to use the mouse when I'm flying or driving. I use the 8-way hat on the throttle for yaw control in ships, and the 4-way hat for vertical and sideways thrusters.
 
As a T-10 pilot who's travelled across the galaxy, I would certainly appreciate the ability to air-drop my SRV into places I can't land my ship. The thing's got jump jets which could activate automatically to soften the landing.
This has been asked for a thousand times before but, in the hope FD might stumble across this, YES PLEASE!!!

Let us have the option to air-drop the SRV. Basically, if the altitude is below a certain limit (if you want to limit it) allow SRV deployment from a hovering ship with a warning message ("Do you wish to drop the SRV from here?") where, if we say yes, then drop the SRV (with us in it obviously) and auto-dismiss the ship. The number of times I've been to community meet ups on mountain tops where everyone is looking for the only available landing area (and those in big ships are just out of luck) where an air-drop would have been a real life saver.

🙏
 
Well, playing with some throttle settings got it a little closer to feeling natural, but it still drives weird. I got a bit distracted when I found a geyser though.
Elite - Dangerous (CLIENT) 2_6_2023 6_16_53 AM.png
 
Let us have the option to air-drop the SRV. Basically, if the altitude is below a certain limit (if you want to limit it) allow SRV deployment from a hovering ship with a warning message ("Do you wish to drop the SRV from here?") where, if we say yes, then drop the SRV (with us in it obviously) and auto-dismiss the ship.

This is already happening, albeit as a result of bugs.

I got the ship hovering, sometimes at very big height, sometime relatively low above the ground, but still 2-3 human heights in more than one occasion.
The blue circle was on the ground and i could board my ship (i was on-foot)
And it happened at least once (recently as in less than 4-6 months) with my Srv as well. Recalled the ship, it came down, then instead of landing, it just hovered at some medium-low height. SRV hangar effects were lit and with some fiddling around i managed to get to the spot where i could activate the board function
 
This is already happening, albeit as a result of bugs.

I got the ship hovering, sometimes at very big height, sometime relatively low above the ground, but still 2-3 human heights in more than one occasion.
The blue circle was on the ground and i could board my ship (i was on-foot)
And it happened at least once (recently as in less than 4-6 months) with my Srv as well. Recalled the ship, it came down, then instead of landing, it just hovered at some medium-low height. SRV hangar effects were lit and with some fiddling around i managed to get to the spot where i could activate the board function

I'm pretty sure that the ship hovering to pick up your SRV if it can't find a spot to land is an intentional feature. Positioning yourself in the right spot can get a bit tricky, especially if the ship is having to hover quite high up. But aside from that it reliably allows me to quickly take off from mountainous areas without having to trek long distances in the SRV.
 
So I'm either not going fast enough, or something is going on with my controls. Once I turn 180 degrees it just comes to a dead stop no matter what I do with the throttle or the 'wheel' I'm using a game pad.
You don't have to be going that fast. I wish I could explain it more clearly, but most of how I drive the SRV is by feeling now... I only realise what I actually did if I watch footage back. :ROFLMAO:

The clip I posted earlier* finishes with a 360 at lower speed.

* I thought I posted it earlier in this thread, but it was in a different one.
 
This is already happening, albeit as a result of bugs.

I got the ship hovering, sometimes at very big height, sometime relatively low above the ground, but still 2-3 human heights in more than one occasion.
The blue circle was on the ground and i could board my ship (i was on-foot)
And it happened at least once (recently as in less than 4-6 months) with my Srv as well. Recalled the ship, it came down, then instead of landing, it just hovered at some medium-low height. SRV hangar effects were lit and with some fiddling around i managed to get to the spot where i could activate the board function
Yes, pick up has been there for a long time and is awesome (if sometimes a little tedious to find the board point!). Now we want drop part too. :)
 
You don't have to be going that fast. I wish I could explain it more clearly, but most of how I drive the SRV is by feeling now... I only realise what I actually did if I watch footage back. :ROFLMAO:

The clip I posted earlier* finishes with a 360 at lower speed.

* I thought I posted it earlier in this thread, but it was in a different one.
I guess I just have to make more of a conscious effort and remember its limits.
Yes, pick up has been there for a long time and is awesome (if sometimes a little tedious to find the board point!). Now we want drop part too. :)
How long? I've been under the impression that my ship will bug out if I put the SRV under it before it lands and I'll have to recall it again because that is what it used to do. It would say something along the lines of 'cannot land, object in landing zone' or something like that. I was a long time ago lol.
 
How long? I've been under the impression that my ship will bug out if I put the SRV under it before it lands and I'll have to recall it again because that is what it used to do. It would say something along the lines of 'cannot land, object in landing zone' or something like that. I was a long time ago lol.
It still does that. However, if you are stuck on a mountain and the ship comes into land but doesn't, that is when you can do the "hot" pick-up. It's been there at least three years, but I don't think it was new then.
 
How long? I've been under the impression that my ship will bug out if I put the SRV under it before it lands and I'll have to recall it again because that is what it used to do. It would say something along the lines of 'cannot land, object in landing zone' or something like that. I was a long time ago lol.

Yeah, I've found that moving the SRV around while the ship is coming in to land causes the auto-pilot to throw a strop and take the ship back up in the sky. So my practice is to keep the SRV motionless until the ship stops moving. If the ship can't find a spot to land, then it will stop and hover somewhere nearby. You can tell when the ship is ready to pick you up when the holographic outline of the SRV bay doors become visible.
 
Yeah, I've found that moving the SRV around while the ship is coming in to land causes the auto-pilot to throw a strop and take the ship back up in the sky. So my practice is to keep the SRV motionless until the ship stops moving. If the ship can't find a spot to land, then it will stop and hover somewhere nearby. You can tell when the ship is ready to pick you up when the holographic outline of the SRV bay doors become visible.
lol, I remember it doing that but it still bugged out when I got under it. This was when Horizons was new. Ever since I just figured that was the way of it. I've done a lot of unnecessary driving.
 
This is already happening, albeit as a result of bugs.

I got the ship hovering, sometimes at very big height, sometime relatively low above the ground, but still 2-3 human heights in more than one occasion.
The blue circle was on the ground and i could board my ship (i was on-foot)
And it happened at least once (recently as in less than 4-6 months) with my Srv as well. Recalled the ship, it came down, then instead of landing, it just hovered at some medium-low height. SRV hangar effects were lit and with some fiddling around i managed to get to the spot where i could activate the board function
Oh air-lift boarding works fine, it's air-drop deployment that we really need tho.
(oops - sorry, ninja'd several times, should have caught up first before posting)
 
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