In reality this will probably affect 1% of the total number of players ... So yeah its over exaggeration in the extreme sense.
You see, here is a perfect example of erroneous reading comprehension; someone claimed that for ANY affected user to feel devastated was an "over exaggeration". But you've gone and taken someone else's, (probably emotion fueled), made up statistic and replaced it with your own made up statistic and then applied the responder's conclusion as evidence to back your claim.
Lets sit down and apply a little logic:
- The number of people that will not be able to play the game at all is probably a small percentage; how small? You and I have no idea.
- The number of people that will be able to play the game, but with constant disconnects, interruptions and losing of state, (i.e. lost missions, receiving unfair fines, being spontaneously destroyed, etc), is probably a small percentage, how small? You and I have no idea. But it could be larger than the previous point.
- The number of people that will be able to play the game, but feel that hey have been let down by FD and are seeking a refund, is probably not such a small percentage, how small? You and I have no idea. But it probably is larger than the first point.
- The number of people that will be able to play the game, but feel that hey have been let down by FD and are sitting on the fence waiting for proper communication from FD, is probably starting to become a sizeable percentage, how sizeable? You and I have no idea. But it probably is larger than the previous point.
What's important is that even though all these points are not mutually exclusive, they are not 100% overlapping either. This means that to some extent they will accumulate with each other...oopsie your 1% made up statistic is now starting to grow, by how much and how quickly, you and I cannot possibly know.
What's even more important is that this could be the tip of the iceberg depending on how FD handles this situation in the next few days:
- The number of people that will not be able to play the game is going to increase, (not decrease), as more and more people without internet access find out through various means that offline mode is gone.
- The number of people that will be able to play the game, but with constant disconnects, interruptions and losing of state, (i.e. lost missions, receiving unfair fines, being spontaneously destroyed, etc), could increase as this situation garners more and more media attention and they realise they are one of the effected ones with dodgy internet connections.
- The number of people that will be able to play the game, but feel that hey have been let down by FD and are seeking a refund or are fence sitting, could increase as this situation garners more and more media attention.
- And finally, the number of people that would have bought the game on release could decrease or they could become fence sitters waiting on proper communication from FD.
What I have tried to show here is that this is potentially an exceedingly complex situation that no magic hand waving or made up statistics can predict or control. It may fizzle out on it's own, it may be reigned in by future FD communication and future FD development, it may blow up into the next gaming fiasco or it may fall somewhere in-between. No one knows and currently only FD and the affected users are the driving inputs.