No Single Player offline Mode then?

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I actually have been twiddling my thumbs insofar as ED is concerned. I tested the Alpha for a bit, but have practically not touched the game after that - waiting for the final offline version. I became quickly apparent to me that my lifestyle as a father does not allow me to play online games (offline game would have a proper pause function, I trust).

Right now, I'm a bit torn about this whole issue...

Nice to see a mod not constantly repeating the company line. As it happens I have a simliar situation as you with a young family and work that takes me round the counary with no net access.

Thank you.
 
I am currently pausing before asking for a refund, I'm not a hasty person. I took my time before putting up £100 and it was due to the promoted offline mode that I decided to support fdev in its development, online was a nice to have.

Always online games which i'll mostly play solo are not worth a great deal to me in value, regardless of my enjoyment of the series. It is why I donot own diablo 3 on pc, still got d2 installed.

It is not just about a dodgy internet connection.

But thats the point .. You cant ask for a refund simply because you don't like on-line only games ... IF you LITERALLY cant play the game without offline then that's fair enough.

An offline version may have been a (small) touted feature, but it was pretty obvious from the start that this would be an online game.

And this isnt me defending FD , I am going to the premiere on Saturday, and if I get the chance I will be bringing this up with the senior staff. I have also sent a PM directly to Michael over this issue. As a shareholder I feel its my duty to make them aware (although I am sure they) about the feeling overs this, and that something needs to be communicated.


Of course if you reply in away in this thread that certain people dont like suddenly your defending FD to the hilt, which is very much not the case.
 
Not only did we know about this feature of the game during that time, but it was established and published at that time. This is why many of us financially committed at that time. If not for these statements from Frontier, we would not have commited to the Kickstarter.

On December 11 2012, the decision to allow offline mode was published in the comments section of the Kickstarter, and then published on the Kickstarter FAQ section.

And due of Kickstarter nature some things announced doesn't make final cut. That's life.
 
In reality this will probably affect 1% of the total number of players ... So yeah its over exaggeration in the extreme sense.

You see, here is a perfect example of erroneous reading comprehension; someone claimed that for ANY affected user to feel devastated was an "over exaggeration". But you've gone and taken someone else's, (probably emotion fueled), made up statistic and replaced it with your own made up statistic and then applied the responder's conclusion as evidence to back your claim.

Lets sit down and apply a little logic:

- The number of people that will not be able to play the game at all is probably a small percentage; how small? You and I have no idea.

- The number of people that will be able to play the game, but with constant disconnects, interruptions and losing of state, (i.e. lost missions, receiving unfair fines, being spontaneously destroyed, etc), is probably a small percentage, how small? You and I have no idea. But it could be larger than the previous point.

- The number of people that will be able to play the game, but feel that hey have been let down by FD and are seeking a refund, is probably not such a small percentage, how small? You and I have no idea. But it probably is larger than the first point.

- The number of people that will be able to play the game, but feel that hey have been let down by FD and are sitting on the fence waiting for proper communication from FD, is probably starting to become a sizeable percentage, how sizeable? You and I have no idea. But it probably is larger than the previous point.

What's important is that even though all these points are not mutually exclusive, they are not 100% overlapping either. This means that to some extent they will accumulate with each other...oopsie your 1% made up statistic is now starting to grow, by how much and how quickly, you and I cannot possibly know.

What's even more important is that this could be the tip of the iceberg depending on how FD handles this situation in the next few days:

- The number of people that will not be able to play the game is going to increase, (not decrease), as more and more people without internet access find out through various means that offline mode is gone.

- The number of people that will be able to play the game, but with constant disconnects, interruptions and losing of state, (i.e. lost missions, receiving unfair fines, being spontaneously destroyed, etc), could increase as this situation garners more and more media attention and they realise they are one of the effected ones with dodgy internet connections.

- The number of people that will be able to play the game, but feel that hey have been let down by FD and are seeking a refund or are fence sitting, could increase as this situation garners more and more media attention.

- And finally, the number of people that would have bought the game on release could decrease or they could become fence sitters waiting on proper communication from FD.

What I have tried to show here is that this is potentially an exceedingly complex situation that no magic hand waving or made up statistics can predict or control. It may fizzle out on it's own, it may be reigned in by future FD communication and future FD development, it may blow up into the next gaming fiasco or it may fall somewhere in-between. No one knows and currently only FD and the affected users are the driving inputs.
 
Wow, so many people complaining. Is it so hard to understand that the game needs to update market data etc.?
It's not like always-on would be unreasonable here...
 
I don't get this, dear countryman. What is it about solo online that is in any way different for you? Heck, what do time constraints have got to do with even playing in the open. It's not WoW where you are doing raids with the clan.

If hes in a dog fight and his kid set fire to the kitchen he cant pause to put the fire out. Meaning he has to deal with a death in game that could be easily avoided with the ability to pause gameplay.
 
I have played great games in the past offine.....The game came with 4 discs which was the standard game, and I played it no problem at all. I was able to 'check for updates' from time to time and these where not massive files either.....So why doesn't FD put the main game on a number of discs which can be manually loaded to PC, then by choice a player can update if they wanted or stay with the standard game.....
This way a massive download will not be required to implement offline mode.
 
I don't get this, dear countryman. What is it about solo online that is in any way different for you? Heck, what do time constraints have got to do with even playing in the open. It's not WoW where you are doing raids with the clan.
When my wife or daughter ask me to do something when I'm delivering a precious cargo to somewhere and am in a dogfight defending the said cargo, I'd like to pause the game and go to them, rather than tell them that "no, just wait with that disaster while I play this game." And, yes, those calls do happen frequently when you have a kid. ;)

Moreover, my kid wants to sit on my lap while I play and then get off my lap etc. I need to pause my action games in order to not get killed all the time.
 
I don't get this, dear countryman. What is it about solo online that is in any way different for you? Heck, what do time constraints have got to do with even playing in the open. It's not WoW where you are doing raids with the clan.

Because a decent parent sees to the needs of their children immediately and doesn't wait to disengage from combat and log out?
 
Nice to see a mod not constantly repeating the company line.

The Mods are volunteers, not FD staff members. That's not going to change regardless of how many times you and others state that they are FD Staff. They have no special insight or corporate access do they?
 
ED is online game. There's no other DRM than fact that is is built for online.

Let it go.

This is DRM. Now without an Offline-Mode ED have DRM like Games from Ubisoft, Blizzard and EA. You Need an Account and have to be Online. Thats DRM in purely Format.
You buy ED Need to Register an creating an Account. With this Account only you can Play the Game and no other One. Reselling is not possible. Thats the Definition of DRM. Steam have it and Ubisoft EA and so on!
GoG have no DRM. You Need on that Portal an Account but all Games you download there is without DRM and with no Account to Play. Reselling possible.
All MMO´s have DRM! I played WoW and deleted my Account. Now the Game and Addons are worthless and the Gamekeys are deleted and no other One can Play the Game. Reselling was inhibited from Blizzard!
And you Folks say ED has no DRM?
Did you know what this means??
 
If hes in a dog fight and his kid set fire to the kitchen he cant pause to put the fire out. Meaning he has to deal with a death in game that could be easily avoided with the ability to pause gameplay.

Lol maybe he shouldn't be leaving his kid in the kitchen alone with matches in the first place..... :D
 
When my wife or daughter ask me to do something when I'm delivering a precious cargo to somewhere and am in a dogfight defending the said cargo, I'd like to pause the game and go to them, rather than tell them that "no, just wait with that disaster while I play this game." And, yes, those calls do happen frequently when you have a kid. ;)

Moreover, my kid wants to sit on my lap while I play and then get off my lap etc. I need to pause my action games in order to not get killed all the time.
Similar situation for me. Different positions within the family.
 
I understand peoples frustration with the decision, I understand it means some people will not be able to play the game as a result. Is it better to have a new Elite game or not? Is it better that FD flesh out the existing game or spend that resource on building ED offline with its limited subset of features? At some point we all need to stop, take a deep breath and find a way forward for the good of the game as a whole? The longer this goes on the more likely it is that the negativity is reflected in the press and casts a deep, dark shadow over the launch and possibly the longevity of ED.
 
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